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Thread: Coders needed for PSP HBrew Game

                  
   
  1. #1
    PSP User Apoklepz's Avatar
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    Default Coders needed for PSP HBrew Game

    I've been wanting to give a stab at C and C++ for a while now, but the reality of my case is I just don't have the time.

    I have a couple of PSP Homebrew Game projects fully laid out in a notebook. The problem is I cannot code. I can handle the presentation part mostly on my own (it's what I'm good at) Sprites/Graphics, Music/Sounds, Text/Story...But I need coders!!!!

    Four Game projects I have in mind:

    - 2D Action/3D backgrounds old-school Platformer
    (Think PSX Strider 2/CastleVania SotN/Klonoa)

    - Multiplayer Brawler (Think GC Smash Brothers)

    - Puzzle/Battle (Think Capcom)

    - 3D Shooter (Think Resident Evil Dead Aim, Infected)

    About LUA...I'm sorry guys, I don't want to diss what is probably the main popular language of coding for PSP, but what I have in mind would be too ambitious and way too hectic to script in LUA.
    In my opinion, and I'm sure most of you will agree with me on this...LUA is great for mini-games and mini-applications.

    If anyone here is interested, please do me a great favor and PM me.:thumbup:

  2. #2
    DCEmu Legend Cap'n 1time's Avatar
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    Quote Originally Posted by Apoklepz View Post
    I've been wanting to give a stab at C and C++ for a while now, but the reality of my case is I just don't have the time.

    I have a couple of PSP Homebrew Game projects fully laid out in a notebook....
    You might be better off looking at ps2dev.org .

    If your projects have substance and you already have some work to show for it (if you've already done some graphics it helps) then they usually will treat you fairly..

    BE WARNED! they aren't as friendly as we are at DCemu.. but there is usually a lot of serious dev discussions going on there. Just be careful what you post and how you post.

  3. #3
    PSP User Apoklepz's Avatar
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    Thanks for the advise, Cap'n.
    I will try that soon.

  4. #4
    DCEmu Art Pro
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    Maybe try posting in PSP development :P

  5. #5

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    Quote Originally Posted by Apoklepz View Post
    but what I have in mind would be too ambitious and way too hectic to script in LUA.
    na, i think i could show you that it can be done

  6. #6
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    he did say hectic

  7. #7
    LUA Coder mexicansnake's Avatar
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    Lua is great for big systems like AI... But I respect your desicion, Im looking forward on this .


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

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    DCEmu Coder lmtlmt's Avatar
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    i posted b4 you S34MU5 but for some reason it didnt post what i said was " zion can do anyhting in lua"

  9. #9
    PSP User Apoklepz's Avatar
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    Ey, Culebra Mejicana!...We work toghether on Sora's Adventure already you know.
    I appreciate your feedback, and Zion's as well.

  10. #10
    LUA Coder mexicansnake's Avatar
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    Quote Originally Posted by Apoklepz View Post
    Ey, Culebra Mejicana!...We work toghether on Sora's Adventure already you know.
    I appreciate your feedback, and Zion's as well.
    huh?, What do you need pal?


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

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