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Thread: PSP: N64 Emulator "Daedalus" update - Release 9 Coming This Month

                  
   
  1. #61
    PSP User shenske37's Avatar
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    this is great news, i knew r9 wouldbe released eventually. I can't wait to test out this new release!

    Also, i don't mean to let anyone down but this release won't be full speed (probably not full speed even 5 more releases down the line), hopefully sometime in the future though.

    Keep up the great work Strmnnrmn! We're all really looking forward to the release.

  2. #62
    DCEmu Old Pro pkmaximum's Avatar
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    I think most people know not to expect full speed. Heck the next version might not even be playable to the extent were we can literally enjoy Mario 64 from beginning to end. Lets just hope for the best, and that Strmmmn will pull through for us in the end with his N64 emulator. Though I do think Mario Kart will run pretty decent, because that was close to full speed in the last release.

  3. #63
    DCEmu Rookie drock82's Avatar
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    welcome back baby-hopefully wwf no mercy can become playable and also zelda

  4. #64
    DCEmu Legend ICE's Avatar
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    THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!! heres hoping smash bros. works better!!!

  5. #65
    DCEmu Pro AtariFreek's Avatar
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    N64:PSP
    Audio
    Speed Up
    All Equal
    KICK @$$

  6. #66
    DCEmu Coder BrooksyX's Avatar
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    I am not expecting any game to run at full speed, I just hope Mario 64 and Mario Kart run at like 23 - 28 fps with audio. This seems possible because Mario 64 ran at like 18 fps on R8 and he said there was a huge speed improvement.


  7. #67

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    And the sudio won't slow this emulator down since it's run through kernal and with these small speed upgrades and that BIG speed upgrade well I think we might have a pretty fast emulator here in black history month!

  8. #68
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    Quote Originally Posted by BrooksyX View Post
    I am not expecting any game to run at full speed, I just hope Mario 64 and Mario Kart run at like 23 - 28 fps with audio. This seems possible because Mario 64 ran at like 18 fps on R8 and he said there was a huge speed improvement.

    M64 already runs that speed.

    Mario kart only goes about 15 tho

  9. #69
    DCEmu Old Pro Wally's Avatar
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    Quote Originally Posted by Shadowblind View Post
    Duke Nukem Zero Hour doesnt work past the intro through the Project 64 (Emu for comp)

    Do you think it'll work with PSP Daedalus 9?

    Already works in R8

    see www.spiffup.org/daedlist/

  10. #70
    DCEmu Coder BrooksyX's Avatar
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    Quote Originally Posted by Sterist View Post
    M64 already runs that speed.

    Mario kart only goes about 15 tho
    Nah its only like 18 in most spots in Mario 64. I have found a few that are like 22 - 23 but again there are just a few.


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