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Thread: Gekko shader-manager Git (2013/03/03) - Gamecube Emulator for Windows

                  
   
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    Default Gekko shader-manager Git (2013/03/03) - Gamecube Emulator for Windows

    via http://www.emucr.com/

    Gekko shader-manager Git (2013/03/03) is compiled. Gekko shader-manager Git is a branch of Gekko. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

    Gekko shader-manager Git Changelog:
    * added a 32-bit murmur hash, made it the default when SSE4.2 is unavailable

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