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Thread: FCEUX v2.2.1 - Nes Emulator for Windows

                  
   
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    Default FCEUX v2.2.1 - Nes Emulator for Windows

    via http://www.emucr.com/

    FCEUX v2.2.1 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

    FCEUX v2.2.1 Changelog:
    The 2.2.1 release fixes many bugs and adds a couple of new features. The most notable feature is "Auto-resume old play session", which is similar to "Suspending Play". Enable this option in the Config menu and now you can close ROMs or emulator anytime, next time the game state will be resumed from the closing point.

    Common
    Speed up HUD text drawing

    Emulation
    Finished mappers to boards conversion
    Fixed mappers 99, 228, 18, 198, 24, 26, 69, 19
    Mapper 115 - redesign according to the hardware tests
    Fixed "you ling xing dong" by assigning to mapper 192
    Fixed crash when four-screen bit is set after CRC check
    UNIF: verbose/safe chunk loading, fixes some crashes

    Lua
    Removed "shadow pixels" from gui.text()
    New Lua functions:
    gui.parsecolor()
    New scripts:
    JumpingFCEUXWindow.lua

    Win32
    Fixed "Enter New Input" dialog (Hotkeys mapping)
    Fixed zapper and mouse positioning in fullscreen
    Remodel "Video config" dialog
    Added "TV Aspect (4:3)"
    Holding Shift when resizing FCEUX window inverts "Force integral factors" meaning
    Fixed window regions redrawing
    Added the option to define custom emulation speed (NES->Emulation Speed->Set Custom Speed)
    Now Frame Advance timings (initial delay and speed) can be tweaked by user
    Added Config->Enable->Auto-resume old play session
    Moved "Config->Game Genie" to "Config->Enable->Game Genie ROM"
    Play movie dialog shows New PPU in red if the required setting does not match
    Fixed NameTable Viewer crash when the corresponding nametable RAM is not available on the cart
    The number of active cheats is displayed on screen when a ROM is loaded
    PPU/PAL/Input type changing is disabled when a movie is playing

    TAS Editor
    Fixed keyboard accelerators when editing Notes
    Fixed Greenzone saving while emulator is unpaused
    Fixed drawing bugs when the Playback cursor moves more than once within one update
    Changed "Compact save" dialog, added 4 options of Greenzone saving
    Added "Config->Project file saving options"
    Changed "Follow cursor" logic, now the Piano Roll doesn't follow Playback cursor while seeking
    No "Autopause at the end of the Movie" when Recording
    Fixed bug when adding new item to History Log
    Fixed Bookmarks List height on Windows 7

    Trace Logger
    Fixed RAM-located code logging when CDLogger options are enabled
    Fixed automatic window update when a breakpoint is hit
    Fixed RTS padding

    Code/Data Logger
    Added current CDL filename field and default CDL naming
    Added "Auto-save .CDL when closing ROMs" option
    Added "Auto-load .CDL when opening the window" option
    Added "Auto-resume logging when loading ROMs" option
    Improved CHR logging, now it also logs the data when using Old PPU

    Hex Editor
    Show symbolic names in the window caption when "Symbolic debug" is enabled
    Fixed crash when trying to save ROM to an invalid path
    Fixed ROM coloring when using CDLogger data

    Ram Search
    Added "Search ROM" option

    Cheats
    Added "Add from CHT file..." button
    Update the list of cheats when ROM is changed

    SDL
    Use desktop resolution for fullscreen by setting SDL.XResolution and SDL.YResolution to 0 (new default is 0)
    Fixed bug where "quit" hotkey would do nothing in '--nogui' mode
    Fixed fullscreen zapper issues
    Display a message dialog on errors in addition to printing to stderr
    Added "Options->Auto-Resume Play"
    Fixed build issues on various versions of OS X


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