Saints Row IV may be the first Saints Row title from new publisher Deep Silver, but the game will act as the "logical conclusion" of the Saints Row story up until this point. Your character has become the President, fighting off an invading alien force named the Xen with an impressive array of guns, vehicles, and superpowers. GamesIndustry International spoke to Saints Row IV senior producer Jim Boone and principal designer Scott Phillips and PAX East 2013, who said the series will be going out with a bang.
"We're definitely taking this one about as far as we can go. We'd like to say - at least with this saga - we're definitely taking Saints Row to its logical conclusion," said Boone.
"Even on Saints Row The Third, I remember thinking, 'I don't know how we'd top this.' In terms of over-the-top with zombies, a Helicarrier, and Mission on Mars, I don't know how we go further than that. Somehow, I think we did it. This is planned to be the end of this saga of Saints Row. You start as President and I think we end it in a relatively conclusive manner," added Phillips.
One mode that won't be returning in Saints Row IV is previous game's $#@!d Mode, which resembles Horde Modes in other titles like Gears of War.
"It worked really well in [Saints Row The Third] and themes of The Third, but I think we would've been forcing it to bring it in for IV. Thematically, our angle with the president/aliens/superpowers just doesn't quite fit. We have other things that I think you'll be pleased with," said Boone.
Saints Row IV is coming to PC, Xbox 360, and PlayStation 3 on August 20.