WiiFlow v4.1.3 is released. WiiFlow s a Wii Game, Channel, Wiiware, Virtual Console, and Savegame Emulator intended for use with legal backups. USB Loader project, based on WiiFlow 1.1 by Hibernatus.

WiiFlow v4.1.3 Changelog:
-added my ntsc-j patch for gc games, meaning you should be able to play japanese gc games on non-japanese properly now
-updated the wii game video patching, now if you set video patching to normal or higher, it will also apply the sneek video patch, this will give you a much higher compatility in patching video modes
-added fwrite patch, just set debugger to OSReport
-fixed up some neek rev checks
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats
-added full plugin dol path support, meaning if you use for example
dolFile=usb1:/apps/snes9xgx/boot.dol as dol file path,
wiiflow will also load it from there, if you just specify for example
dolFile=snes9xgx.dol, wiiflow will add the plugin path to it to build like
usb1:/wiiflow/plugins/snes9xgx.dol for loading
-added plugin dol path auto partition searching, meaning if you do
dolFile=apps/snes9xgx/boot.dol, wiiflow will check through
sd:/apps/snes9xgx/boot.dol, then usb1:/apps/snes9xgx/boot.dol, etc.
-updated wiiflows libraries, this should give more stability especially for cover loading
-added quadforce 4+ support
-added a new plugin argument, {name_no_ext}, it will get replaced by the filename, just without its extension
-now required and selected categories are cleared whenever you change source(s)