New for PC:



features
Strong non-linear story line with over 8 completely different endings
Realistic AI and life simulation of game creatures and characters
Trade of weapons, artifacts, equipment and control of vehicles
Mind blowing graphics and weather effects powered by X-Ray engine
Endless replay-ability owing to unique life simulation system
Gigantic game world of the Zone of 30 square kilometers
Free non-linear exploration with vast outdoor and indoor areas
Constantly changing world of the Zone and unique life simulation system
Unique types of weapons and enemy impact:
About 30 types of weapons with weapon upgrades

description
On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area. The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams. Months passed and nothing could be done. The military quarantined the area to prevent unauthorized entry and perhaps even reassure the local populace that the area was under control and confinement. Almost 4 years after the initial event, expeditions can now safely traverse several kilometers deep into the Zone. Among these are the Stalkers, poachers that enter the zone searching for artifacts and anomalous formations that are highly sought after by certain organizations and groups. The player controls a Stalker, venturing into the Zone in order to acquire information, technology and artifacts to sell and possibly put a mysterious puzzle together. Avoiding the dangers within and the military because as a Stalker you are effectively a thief, and the army that has quarantined the area, don't take kindly to trespassers. Within the Zone you will have to detect and avoid the bizarre phenomenon's (anomalies) that plague the area, avoid or eliminate various kinds of mutants and you can even expect competition from other Stalkers.

Buy S.T.A.L.K.E.R. Shadow of Chernobyl Collector's Radiation Edition