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Thread: Daedalus R10 Released - N64 Emulator for PSP - Mario 64 Full Speed

                  
   
  1. #91
    DCEmu Regular jurkevicz's Avatar
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    Thanks for all the HARD WORK Strumm!

  2. #92
    DCEmu Rookie Abgoj's Avatar
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    This is too great. Mario 64 runs great.

  3. #93

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    Thread title is a bit misleading,...

    Mario runs at "almost" full speed, not full speed.

    17-25fps isnt full speed, 30fps is (for mario) (in some places it reaches full speed tho, like the castle courtyard (back)

    Amazing release thanks so much strmnrm

    cant wait to have clear sound

  4. #94
    DCEmu Old Pro Gold Line's Avatar
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    i love this emu!!!!!!!!!!!

  5. #95
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    People have in this thread have said try starfox. Can someone confirm if this game runs well in this latest release?

  6. #96
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    I have been playing Aero Gauge, even with audio enabled I get a steady 15-16fps, sometimes higher.

    With audio disabled I get 20fps+. It is very evident that when this emulator makes full use of the ME, we will see some major improvements. Either speed improvements or much higher quality audio with little to zero impact on frame speed. I definately vote speed to be worked on in the next release(s).

  7. #97

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    thanx strmn. theim emu is getting better and better.. there are still pleny much to do before it gets "perfect".. but im sure it will for some games one day

  8. #98
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    does any body else have any video problems with mario 64 and is just me or what because it seams to me that r9 ran mario faster than r10

  9. #99
    PSP User xg917's Avatar
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    nice release!!
    when the ME is implemented, how fast will this emu run? i heard full speed in mario, with sound. and maybe no frameskip..?

  10. #100
    PSP User Apoklepz's Avatar
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    Full speed in Mario? This is still not completely true. Even with Frameskip 2 and no audio, framerate and speed decreases noticeably in most levels. I'm talking from 5 to 8 less framerate. but it still is very playable...Heck, I beat the whole game back when R8 was released.

    I use frameskip 2 and no audio with clipping Enabled, or else you're game's gonna get chunky colorless rendering.

    Star Fox and Mario Kart work nicely with the same settings.

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