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Thread: Celestial Cunning v0.2

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Celestial Cunning v0.2

    Slicer4ever has released a new version of his WIP homebrew rts for the PSP:

    readme for celestial cunning
    coded by slicer4ever
    models by slicer4ever
    thanks to people at qj.net for helping figure out some bugs
    thanks to person who ported the 3d tuts over at psp-programming.com

    changelog:
    v.02
    -now units are built instead of instant building
    -main menu
    -map maker
    -support for maybe 10 maps(see other notes)
    -slight tweeks to ai


    wanna help design models:
    don't bother i work on my own time so i don't wanna burden any1 with the job

    controls-
    main menu-
    X-choose selection

    in game-
    out of menu-
    X-choose object
    X-(with drone to mine)
    X-(choose to attack target(not encoded until next update)
    X-move object to position
    O-unselect object

    L-use quick commands(not encoded(next update))
    R-(hold)enter menu

    in menu-
    X-enter the selected menu(actions,minimap,info )
    /\-go back to choose a menu(actions,minimap,info )
    M-minimap(only shows objects dots)--more encoded by next ver
    A-actions
    text says what the icons are(see below for more in depth of icons)
    X-enter construction menu or use icon
    construction menu-
    text say what the icons are and there cost
    X-build object
    I-info
    name - name of object and number
    hull - basically health if this hits 0 or less and your unit dies
    power - attack power
    shields - shields over your ship(hull goes down after this hits 0 or less)
    kills - number of kills ur unit has made(not encoded)

    analog move cursor(red square starts under screen so push up to find it)
    ummm...there might have been a couple of controls i have missed so just try it out

    units:
    command ship(builds drone)-can not build another(future updates u well)
    drone(mines well attack if command is used)-cost: 50
    constructor(constructs ships)-cost: 150
    small fighter(fighter class ship)-cost: 100
    equinox(stronger fighter class ship)-cost: 250

    spacial anomalies:
    not encoded(ver 3 or 4)

    icons:
    attack-well use long range sensors to search for units to attack
    note: well slow down program for a split sec
    patrol-yellow cursor choose two positions and unit well move between them
    construct-icon name says it
    mining-drones only well usually find closest mine and auto mine from it
    link up(1st function)-if your unit is mining choose this to get all other non mining drones to mine
    link up(2nd function)-if your unit is attacking choose this to get all other non attacking units(fighter class) to attack your unit
    feature plans for link up: choose units not mining or attacking and have them find another unit and link up to them
    also note if your unit is attacked it well auto link up to your other units not fightering for support

    ai:
    defends itself
    it well attack once it has acumulated enough units(not tested as i could not wait that long)
    defends other units of itself

    other notes:
    ai sucks and i mean sucks(but is improving)
    attacks with "photon torpedoes"
    attack search has been improved but long range attack search so slow down is not to much
    some times it slows and crashes my psp(it has also seen much abuse over the last couple of years)

    theres a bunch of bugs....i know so don't bother reporting them unless if it is a crash bug
    which then report everything you did to me so i can try to fix it
    can select as many maps as u want although i did not encode it so it scrolls down(next ver)
    to make maps see map maker documentation
    program exits after game and doesn't go back to main menu

    to install:
    for 1.5:
    copy the 2 folders from the 1.5 folder to X:/psp/game/
    where X is your psp drive
    for 1.0:
    copy the folder from the 1.0 folder to X:/psp/game/
    NOTE: if you can't figure out how to install this then some1 should hit you with a stupid stick

    etc:
    hope you guys enjoy for now as i got still a lot of work and i've already put a lot into it=-)

    also i don't think i left out anything so....just in case sorry

    Download and Give Feedback Via Comments
    via slicer4ever

  2. #2
    DCEmu Art Pro
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    Default

    screenshot?

  3. #3
    DCEmu Legend Buddy4point0's Avatar
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    this game is really good.
    and s34mus you prolly dont want a screen shot because of the obnoucually horrible graphics.
    (they are 3d though)

  4. #4
    DCEmu Rookie IM back!'s Avatar
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    its shaping up!

  5. #5
    DCEmu Legend Buddy4point0's Avatar
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    Quote Originally Posted by IM back! View Post
    its shaping up!
    unlike its petetic graphics with no textures so i cant even see whats what

  6. #6
    DCEmu Rookie IM back!'s Avatar
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    Quote Originally Posted by Buddy4point0 View Post
    unlike its petetic graphics with no textures so i cant even see whats what
    I don't see your point

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