Independent games will not have to adhere to a set pricing structure on theXbox One. During an interview with Joystiq at PAX Prime, Microsoft's portfolio director for digital games Chris Charla said the ID@Xbox program, an initiative that will allow independent developers to eventually self-publish on Xbox One, will enable "every business model that any other game on Xbox One has." So ID@Xbox games support free-to-play, micro-transactions and premium pricing.

"On Xbox One, games that come through ID@Xbox are no different than any other game," Charla said. "They have full Gamerscore, full Achievements, can take advantage of SmartGlass, Kinect – if you can do it with an Xbox One game, you can do it with anything that comes through the ID@Xbox program. That's like a fundamental tenet of the program."

The ID@Xbox program, an effort that will allow independent developers to use retail Xbox One consoles as developer kits, was first announced last week. Developers will not be able to self-publish on Xbox One at launch later this year, though Microsoft has said the functionality will be rolled out an unspecified later date.

http://www.joystiq.com/2013/09/01/id...s-on-xbox-one/