We outline how Microsoft made Xbox One a contender again after a disastrous E3 in the next issue of Edge magazine, on sale September 26 in print, on iPad, Android and Zinio.“I think when you create a vision of the future, you paint the vision of the future that you are most excited about,” Microsoft’s Phil Harrison tells us. “But we got clear feedback that some of the things we were proposing were perhaps a little too far into the future. So we changed. We took feedback from the community; we changed our plans. We think that’s a good thing.”Harrison, Microsoft’s corporate vice president of Microsoft’s interactive entertainment business, also dismisses the notion that the departure of Don Mattrick had an effect on the changes of policy, and remains confident that Xbox One’s software line-up is stronger than Sony’s PS4 slate. “We are winning the games message,” he tells us. “We had over 100 awards coming out of E3 for games on our platform. That is more than twice as many awards as any other platform. So the media recognised our games on Xbox One as being the best lineup – including Titanfall, which is the most awarded game in the history of E3, coming to Xbox One and to Xbox 360.”Harrison also apologises for Xbox One’s delayed launch in many territories, but insists that launching in far fewer countries than PS4 this Christmas won’t ultimately damage the console’s prospects. “We will make sure we work super hard to catch up as quickly as we can,” he adds. “In the long run, in the life of Xbox One, I don’t believe this will have any material impact.”

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