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Thread: Psx4giz - A Port Of My Psx4all Project To The giz, Playstation Emulator on the gizmon

                  
   
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    Won Hung Lo wraggster's Avatar
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    AHE Psx4giz - A Port Of My Psx4all Project To The giz, Playstation Emulator on the gizmon

    Some Gizmondo news after a long absence, heres what Zodttd posted about his PSX emulator for the Gizmondo:

    I'm still here. I've been working slowly on psx4gp2x. By working on psx4gp2x, I can carry over that work to the gizmondo since they both have ARM processors.

    psx4giz is based on psx4all. psx4all runs all the way back to when I ported PCSX to the Tapwave Zodiac. It still has a long way to go. I've been on and off working on it ever since I made it for the Zodiac.

    It got very difficult to port psx4gp2x to psx4giz due to the use of templates being strongly used in the renderer. I now have VS 2005 and will try giving it a compile using my latest psx4gp2x sources. Wish me luck. If not, I'll land up having to use CeGCC which makes much slower performing binaries.

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    I'll be a tester if you need one ( I just bought a Gizmondo that already has service pack B)

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