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Thread: lolSnes v1.0 (SNES emu for NDS)

                  
   
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    Default lolSnes v1.0 (SNES emu for NDS)

    via http://pdroms.de/



    lolSnes is a project Mega-Mario started two years ago. He wanted to make a SNES emulator for the DS, that could render most sane games without glitches. So far, Super Mario World is playable, to some extent.


    What is currently supported:


    * CPU — 99% (all opcodes emulated; may miss a few unimportant bits about timing)
    * PPU — ~40% (mode 1 BGs, OBJs, mosaic, master brightness, giant kludge for BG3 prio)
    * SPC700 — 80% (most useful opcodes implemented, CPU/SPC I/O, timers)
    * DSP — 0% (yep, no sound)
    * SRAM with auto-saving

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    How to use it

    Place lolsnes.nds in your flashcart's root folder (or wherever DS ROMs are). In the same folder, create a folder
    named 'snes', and place your ROMs in there.

    You can place savefiles from other emulators too. They have to have the same name as the corresponding ROMs and have
    .srm extensions.

    lolSnes is able to properly detect the ROM type in most cases. Headered and headerless ROMs are supported, both
    LoROM and HiROM.


    Start lolSnes and select your ROM in the menu. If all goes well, you should see it run. If not, you'll stay in the
    menu. Oh also, there's no pause/stop/reset feature yet, so if you want to run a different ROM, you need to reset your DS.


    http://gbatemp.net/threads/lolsnes-s...for-ds.353252/
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