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Thread: PSPIRC: IRC Client for PSP v1.0.2 (Multi Channel !)

                  
   
  1. #1
    DCEmu Coder zx-81's Avatar
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    psp PSPIRC: IRC Client for PSP v1.0.2 (Multi Channel !)



    Hi All,

    PSPIRC is a basic IRC client for the PSP
    (see http://en.wikipedia.org/wiki/Internet_Relay_Chat)

    * What's new in this version ? *

    - New IRC engine (based on Afkim IRC engine)
    - Multiple channels support
    - Private messages support
    - New danzeff keyboard and mapping
    - Display Channel and user list
    - Add tabs in the console window
    - New login menu with Nickname (previous login save
    data are not compatible with this version)
    - Handle password for IRC authentication
    - Increase the text input field in the console window
    - Add word list in the main IRC menu (let you choose
    a word in a list, using word.txt file)
    - Code cleaning
    - Sprint PCS IR Keyboard support (thanks to Craig)


    * Credits and license : *

    It is mainly based on the IRC engine written by Danzel,
    and the user interface i wrote for PSPSSH.

    The IR keyboard support is based on the work of Harald Fielker
    (author of the PSP IR Keyboard Library) with a new patch
    from Craig to support Sprint PCS IR keyboard.

    This software is distributed under GNU V2 License,
    see GPLV2.txt file for all details and information about it.

    It has been developed on linux for Firmware 1.5 and
    3.40-OE, and for the IR keyboard part it has been tested
    using a Targus Universal IR Wireless keyboard.

    How to use it ? Everything is in the README.txt file.

    Many thanks to Danzel for his Virtual kerboard and his
    IRC stuff, and to all PSPSDK developpers.

    Special thanks to Snaap06 for EBOOT icons, and to Craig
    for his Sprint IR keyboard driver.

    It's still a beta release and work still remain !

    Enjoy,

    Zx
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #2

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    This is great. Nice work, Zx.

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    This is great indeed! I haven't had time to test it yet, though. But now I do have time. Multi-channel and PM support is fantastic, as well as all the extra features added for easier usage. Thanks a bunch!

    But one thing: I don't know if this has been fixed or not, since I haven't tested this release yet, but since support for static network connection isn't listed in the changelog, I guess it's not? I don't wanna be a pain in the ass about it, as it's really not that important to me since DHCP works just as fine. It would just be a nice extra touch (mainly because it connects faster)!

    Thanks again for your work.

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    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by blackrave View Post
    But one thing: I don't know if this has been fixed or not, since I haven't tested this release yet, but since support for static network connection isn't listed in the changelog, I guess it's not?
    There is an issue with static IP connection and custom firmware using the PSP SDK. I can't figure out what is going on, it seems that the gateway can't be reached using static IP in 3.x-OE mode. Anyway you can still use the version for 1.5 firmware (and put is in the game150 directory), it works fine with static IP connection (but it won't work with WPA encryption ...)
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

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    Oh, right, so that was enabled from the start? Thanks for the tip, I'll use that instead since there's no difference between the two except that and the fact that WPA isn't supported (which doesn't affect me).

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    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by blackrave View Post
    Oh, right, so that was enabled from the start?
    Yes. Static IP doesn't work with homebrew compiled for 3.x-OE, so it is the same for pspssh, pspvnc etc ...
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

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    OK, well, I tested out the application and it works better than ever! Now that you have implemented the most requested and important features, do you know if you will work more on it? I can't really think of anything more I would want for it, it's perfect.

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    Quote Originally Posted by blackrave View Post
    OK, well, I tested out the application and it works better than ever! Now that you have implemented the most requested and important features, do you know if you will work more on it? I can't really think of anything more I would want for it, it's perfect.
    Server messages could be better formated, and also i plan to add text foreground and background colors, and fix small bugs. The user list could be diplayed on the right etc ...
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

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    ZX could you provide non irc.sadkfj.hostname support.

    I want to connect to efnet.xs4all.nl but it seems it only accepts irc.adskfjd.countrycode

    Such as irc.wondernet.nu etc

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    Also, what's with that timeout issue. I got Timeout while resolving on every connect :S

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