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Thread: Intro To A First Person Shooter I'm Making

                  
   
  1. #1

    Default Intro To A First Person Shooter I'm Making

    Here's an intro video to a FPS I'm making with FPS Creator. I'll be sure to release it here when it's done .

    I wanted to do something with and extremely dark storyline (daughter gets kidnapped by people with cruel intentions, blah blah blah... (Watch the video, it explains it better)). There's more too it, but I don't want to spoil anything.

    Here's the vid:

    Also, I wanted to offer my services as a digital animator to all the homebrewers out there. Nothing spices up a game like some nice cut scenes.

    Would it be a good idea to post a thread in the "Submit News" forum? I'm not to sure if it would be welcomed or shunned upon (news is for releases, not for offering help after all).

    What do you guys think?

  2. #2

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    The music is really good but those pictures did not match at all. I like the style though.

  3. #3
    DCEmu Regular skater9269's Avatar
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    thanks cool thanks for the offer I might pm you if I decide to go anywhere with and lte engine game.

  4. #4

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    @Ganondorf:
    Thanks for the comment about the music :thumbup:.

    Are the black and white pictures the ones you're talking about? I wanted to do a sort of flashback type thing where he remembers some of the times he spent with his daughter.

    Do you have any ideas for what I could do to make it better?

    @Skater9269
    If you make up your mind let me know! I'm more then willing to do my best. Only thing I need is an in depth description of what you want (rendering videos takes a LONG time, so I'd like to be able to do the least amount of re-builds possible). If you want the models you're using in the game to be in the video, they have to be in one of the following formats...

    .3ds
    .b3d
    .t3d
    .3mf
    .a3d
    .a3p
    .fbx
    .igs
    .iges
    .ids
    .ido
    .lwo
    .obj
    .obz

    There's a bunch of other formats that it uses, but I don't think they're as widely used as the above ones.

  5. #5
    LUA Coder mexicansnake's Avatar
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    I like the camera effects.


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  6. #6
    DCEmu Newsposter Triv1um's Avatar
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    Nice, its annoying when wheels on cars dont spin. Is it on invisible ice?

    Anyway, looking forward to it.
    PSN (PS3/PS4/Vita)/NintendoID - Triv1umx
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  7. #7

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    Quote Originally Posted by Triv1um View Post
    Nice, its annoying when wheels on cars dont spin. Is it on invisible ice?
    Yeah, and it's being propelled by rockets in the muffler, lol. Actually, the model of the car I used wouldn't allow me to rotate the wheels. All four wheels were one segment of the model... So if I tried to rotate them, the back tires would go up in the air and the front tires would fall through the floor.

    @MexicanSnake:
    Thanks, man! The camera improvements have to be the best part of the updated software (using Carrara 5 PRO instead of Carrara 3D Basics now). It moves alot more smoothly now.

    @Everyone:
    I'm gonna go ahead and post a thread in the Submit News forum about my proposistion of making videos for homebrewers. If Wraggster thinks it shouldn't be there, he won't move it .

  8. #8
    LUA Coder mexicansnake's Avatar
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    I would like to have something similar for the lua game that Im coding now...

    But I cant use these kind of cutscenes because its lua,
    but anyway... your job looks great.


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  9. #9

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    What do you mean exactly? Can LUA not play videos at all? If it's only a format issue, I can export them in any numer of formats. Just tell me what kind you need.

  10. #10
    DCEmu Newsposter Triv1um's Avatar
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    I believe LUA cutscenes need to be animated in LUA with pics. Not sure though as im not a coder.
    PSN (PS3/PS4/Vita)/NintendoID - Triv1umx
    Steam - Rjinswand
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