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Thread: Using the TV out in homebrew, whatever cable, full screen

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Using the TV out in homebrew, whatever cable, full screen

    News/release from Moonlight:

    This is a sample to start the psp slim tv out from homebrew, using whatever cable (d-terminal has not been tested, but i think it has same code as component), and use it in full screen.

    You start the sample normally, and then the sample connects to the tv out.

    To use it in your code, you just have to replace the call to sceDisplaySetMode with the call to my custom function pspDveMgrSetVideoOut (which calls sceImposeSetVideoOutMode, which at the end calls sceDisplaySetMode), and be aware of the bigger resolution.

    The good thing about the tv out, is that the resolution is really bigger (720x503 in composite, 720x480 in component), so it would be cool that video applications are ported to use it

    http://www.megaupload.com/?d=QJQ8DEFH

    He also updated with this

    If it is help for anyone, these are the reversed and recompilable code of dve.prx and hibari.prx (hibari is needed to make the psp slim screen display work, and probably is required for tv output too).

    The clones can replace the ones of 3.60 M33 and work perfectly like the original For 3.71, it should be just a matter of changing the nids (only the one of imports, the one of exports are unaltered).

    The code has much unknowns, and maybe not that readable, but still better than asm

    http://rapidshare.com/files/62786951...piled.rar.html
    http://rapidshare.com/files/62787712...piled.rar.html

    For coders only

  2. #2
    DCEmu Legend ICE's Avatar
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    So people can use this to make games use video out without progressive scan?

  3. #3

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    Any one going to make a guide on how to this?

  4. #4
    DCEmu Old Pro pkmaximum's Avatar
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    Wait does this mean we no longer need HDTV's? Sorry just wishful thinking =)

  5. #5

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    AWESOME! *prays for this to be implemented in 3.71 M33-3*

  6. #6

    psp Homebrew on pall tv

    Can any one make a simply ap or game that use this crack for we try on tv ??

  7. #7
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    DA can do that

  8. #8
    PSP Coder
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    *cries*
    I read up on it last night.

    Don't ever exspect game support via interlace in the future. Sony really took the cheap route on this.

    Some homebrew will probably support full screen via component (progressive scan) but support for stuff via interlace (composite or component) will be limited.

  9. #9
    PS Beta Tester & Mod DPyro's Avatar
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    lol interlace ftl

  10. #10
    DCEmu Regular jurkevicz's Avatar
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    is this for devs only?

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