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Thread: PSPColem: A ColecoVision Emulator for PSP v1.1.0

                  
   
  1. #1
    DCEmu Coder zx-81's Avatar
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    psp PSPColem: A ColecoVision Emulator for PSP v1.1.0



    Hi All,

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

    For those who haven't seen previous versions, ColEm is one of the best
    emulator of the ColecoVision videogame system written by Marat Fayzullin.
    It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems.
    PSPColem is a port to PSP of Colem (Unix version 1.0).

    What's new in version 1.1.0 :

    - Display and save thumbnail images for each save state
    - New graphics
    - Option to prevent the blue led to be displayed when
    L or R are pressed
    - Option to display frame rate

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    You can download it on my blog : http://zx81.zx81.free.fr/

    Enjoy,

    Zx

    Download and Give Feedback Via Comments
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #2
    DCEmu Coder HardHat's Avatar
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    Hi,

    Two of the games that I've written for the ColecoVision don't start on pspcolem. I wonder why. They even work correctly on VirtualColeco, which many people say is not a very good ColecoVision emulator.

    The message it shows is "Can't load file!" But I know the file is there and is good since it loads from the same spot in VirtualColeco.

    Here is one of them:

    http://www.adamcon.org/~dmwick/minigames/chopli4k.rom

    (my incomplete ChopLifter game).

  3. #3
    DCEmu Coder zx-81's Avatar
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    can't load file means it has not been able to load properly the file (even if the file is present ... corrupted data, incompatible version etc ...)
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  4. #4
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    Well, that exact file runs in another emulator, from the same directory. Maybe I'll make a debug build, and breakpoint it to see where the problem is from.

  5. #5
    DCEmu Coder zx-81's Avatar
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    your rom file is too small for this emulator

    You just to add some random bytes and it works fine (see file attached).
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  6. #6
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    I've heard of that before I guess. It's been so long, that I've forgotten again I guess. Thanks for looking into it.

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