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Thread: DoomPSP v0.04

                  
   
  1. #11
    Won Hung Lo wraggster's Avatar
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    Thanks for the release Lantus

  2. #12
    DCEmu Newbie zeromission80's Avatar
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    Can Someone Help Me Set This Emulator Up. Its Tickin Me Off!!! I Keep Getting A Black Screen With A Few Command Lines Last One Saying No Files Found?

  3. #13
    DCEmu Newbie zeromission80's Avatar
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    i just want to know what i'm doing wrong here

  4. #14
    DCEmu Legend Cap'n 1time's Avatar
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    Quote Originally Posted by zeromission80
    Can Someone Help Me Set This Emulator Up. Its Tickin Me Off!!! I Keep Getting A Black Screen With A Few Command Lines Last One Saying No Files Found?
    first off. its not an emulator really. You dont have the .wad file. google for a doom shareware wad or somthing.

  5. #15
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    Quote Originally Posted by lantus
    wad selector will be implemented later on - right now i was concentrating on other issues , mainly stability , sound and fullscreen
    Hey, I guess you didn't get full resolution (not fullscreen!) working then eh? :P I tried tinkering with the code for ages, couldn't understand why it would stay at 320x240 even though I changed some references to 480x272 (and the ones I left alone, hanged doom when I altered the res to 480x272). It's probably tied in with some aspect ratio values and some other rendering code.

    I also had a plan for when I would of been able to alter the resolution. It goes like this:

    480x272, double that resolution, then using the GU code you used to stretch the screen to fullscreen, cram that double resolution into the 480x272 res space we have, then the end effect should be something similar to antialising Of course there might be a huge performance drop doing that, or that it won't work at all, but with the speed doom is running at already, I don't think it would drop in fps that much :P. Even then, theres the 333mhz switch I could use ...

  6. #16

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    Quote Originally Posted by 1timeuser
    first off. its not an emulator really. You dont have the .wad file. google for a doom shareware wad or somthing.
    I found the wad file but it still says the same thing? any hekp would be appreciated

  7. #17
    PSP User EX-Danza's Avatar
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    ya i have the doom64.wad and i renamed it to doom2.wad and it wont work

  8. #18
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    MDave,

    Is there any chance you're going to update D-Pad Doom based on Lantus' latest code? I certainly hope so since that was previously my favorite version to play.

    -HD

  9. #19
    DCEmu Regular slayer2psp's Avatar
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    none of the wads work on it anymore the doom 64 wad was the one i was using it doesnt work anymore either does the quake2 wad ill guess ill try some others

  10. #20
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    Hmmm...Doom2 works. Plutonia and TNT also work.

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