Page 1 of 8 12345 ... LastLast
Results 1 to 10 of 73

Thread: DoomPSP v0.04

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,491
    Blog Entries
    3209
    Rep Power
    50

    Default DoomPSP v0.04

    My good friend <a href="http://lantus-x.com/PSP/" target="_blank" >Lantus</a> has in quick succession released 2 new versions of his port of Doom and Doom2 to the PSP, heres whats new:

    V0.03

    – Updated code to latest PSPSDK
    – Updated rendering code to use libGU
    – Palette now uses libGU CLUT routines
    – Fixed sound (not 100% but much improved)
    – Added seperate save folders.
    – Misc other bug fixes and crashes fixed.
    – Updated icon - thanks Pochi

    v0.04

    – Sound mixing fixed due to a stupid bug
    – Fixed save name length
    - banned from pspupdates.com (wtf)

    Download from our page here --> http://psp-news.dcemu.co.uk/doompsp.shtml

  2. #2
    DCEmu Newbie
    Join Date
    Jun 2005
    Posts
    41
    Rep Power
    0

    Default

    I guess it doesn't have a wad selector or it would mention it in the update, right?

    Edit: Nope, just tested it. I put multiple wad files in the wad folder and it automatically loads Doom 2.

  3. #3
    DCEmu Pro Cross's Avatar
    Join Date
    Jun 2005
    Location
    Tucson, AZ
    Age
    40
    Posts
    527
    Rep Power
    71

    Default

    I'll give it a try. Quick question can I pull the doom wad from my mac version of ultimate doom? lol I don't have apc version and I assume to get the doom wad u have to own the game... seems like a safe guess.

  4. #4
    DCEmu Newbie
    Join Date
    Jun 2005
    Posts
    17
    Rep Power
    0

    Default

    The wad files should be the same, so that should work fine. I need to dig out my copy tonight and try it. Once the midi music is added I'll probably end up replaying the whole thing.

  5. #5
    DCEmu Newbie
    Join Date
    Jun 2005
    Posts
    41
    Rep Power
    0

    Default

    If it's ultimate Doom, you need to rename it DOOMU.WAD to get it to work (and don't have one named Doom2.wad).

  6. #6

    Default

    Sahme he didn't implement the WAD selector, since he added save folders for all the games.

    AWESOME update though, it looks great, Runs smooth as baby's ass and sound is great.

    Just a few more updates and this will be the ultimate DOOM on the go EMU!

    Good work Lantus.

  7. #7
    PSP User EX-Danza's Avatar
    Join Date
    May 2005
    Location
    Bakersfield, ca
    Posts
    37
    Rep Power
    0

    Default

    just wondering? why did it get banned from pspupdates.com? thats what it said in wraggsters post.

  8. #8
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    36
    Posts
    4,547
    Rep Power
    117

    Default

    according to others, he posted a bit of a hate message in .03... all I can say is... ROCK ON LANTUS!

  9. #9
    PSP User EX-Danza's Avatar
    Join Date
    May 2005
    Location
    Bakersfield, ca
    Posts
    37
    Rep Power
    0

    Default

    Oh yeah i saw it in. God it wasnt that bad. What a bunch of girls.

  10. #10

    Default

    wad selector will be implemented later on - right now i was concentrating on other issues , mainly stability , sound and fullscreen

Page 1 of 8 12345 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •