The Wii U version of 90's Arcade Racer is targeting a 'mid-2014' release, according to indie developer Antonis Pelekanos and Nicalis.
The Kickstarted game was successfully crowd funded in february last year, Pelekanos partnered with Californian developer Nicalis, which had previously assisted with development on other indie hits including Cave Story, The Binding of Isaac and VVVVVV.
Speaking specifically on the Wii U project, the developers said that, moving the game from PC/windows environment to Wii U has been a straight forward process, despite its "fair share of challenges".
They went on, "Some things that worked on PC couldn't be ported exactly Wii U without having affecting how the game performs on the Nintendo console-and probably other consoles, too. However, we're very happy with the results."
The developers not that the Wii U version is running at 60fps at 720p with 4xMSAA and FXAA (image processing effects), which make for a "simply beautiful" picture.
Heavily influenced, as the title suggests, by old-school racing games like Sega's Daytona USA, 90s Arcade Racer pits you against a targeted 29 opponent cars on quirky tracks in high-speed cars including Nascar, Indycar and GT sports cars.
Pelekanos' collaboration with Nicalis means that he can concentrate on the game's art design while Nicalis's more experienced programmers can work on the "Unity programming, physics, tuning and general design and production of the game".

http://www.computerandvideogames.com...wii-u-release/