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Thread: DCEmu Asks - Sega Genesis/Megadrive a History & Whats the greatest Game Ever ?

                  
   
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    Won Hung Lo wraggster's Avatar
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    Home/News DCEmu Asks - Sega Genesis/Megadrive a History & Whats the greatest Game Ever ?

    Continuing our network wide feature for just about every console thats emulated and that we own, in time it can be used as a reference point for people to look at what games are the very best on each system

    Firstly heres a look at each system and a description to remind you of the history of the console.



    Genesis / Megadrive
    Sega made a good attempt with their Master System against Nintendo's virtual monopoly of the console industry, but they were about to introduce next generation gaming to the masses.

    After two years of development the Sega Megadrive was released in Japan in October of 1988, and was the first true 16-bit console to enter the console market. The Megadrive achieved moderate success in Japan after being beat to the market by NEC's PC Engine (Turbografx) ( released only four months earlier). Sega had a lot of hits in the arcade such as After Burner and Golden Axe, and part of the appeal of the Megadrive was that now these games were not only playable at home, but were fairly close to the arcade versions.

    Once again Sega set their sites on the rest of the console playing world. Sega began an aggressive marketing campaign, not only to customers, but also to developers. They quickly gained the support of western third party developer Electronic Arts, and quickly produced a line-up of quality arcade conversions and killer sports games (Games that appeal more to American gamers).

    The Sega Genesis was released in America in September 1989. By the end of 1990 there were over 30 third-party developers writing games for the new system. The Sega Genesis reached a great level of success in America, but launched the system to all new heights of popularity when they released a secret project in the summer of 1992. Sonic the Hedgehog pushed the Genesis to the limit with spectacular graphics, animation, sound, and incredible speed. Sonic also became the official mascot and icon for Sega, and became part of marketing campaign to compete against Nintendo's soon to be released console which contained a slower processor (Sega dubbed the techniques used in Sonic as "Blast Processing").

    Genesis saw many changes over the years. The console was remodeled in 1994, and offered a sleeker / smaller case, and a reduced price (At the expense of the head phone jack and volume control). In 1998, Majesco reserved the rights to manufacture certain Sega systems. They decided to redesign the Genesis yet again. The Genesis 3 was released in the US for under $50. It was made even smaller, but lacked the ability to interface with Sega CD and 32X.

    FACT: Over the years the Genesis / Megadrive became the center point to many upgrades and add ons. The Powerbase converter allowed Master System games to be played on the Genesis. It bypassed the main 68000 processor in the Genesis and used the Z80 sound processor to run the original Master System code. While rumors circulated of a Game Gear to Genesis converter, it never made it past the prototype stage. Others served as upgrades namely the Sega CD and 32X which will be discussed later on.

    Between 1993 - 1994, 3D gaming was growing in popularity. Sega's rival Nintendo collaborated with another company to develop a chip that could enhance games with 3D polygon abilities (the Super FX chip). Not to be outdone Sega teamed up with Hitachi to create the 'Sega Virtual Processor'. The SVP chip was primarily designed for Sega's 3D arcade titles, but one game was released for the Genesis with the chip installed in the cart. In 1994 "Virtua Racing" was released and retailed for $90-$100USD.
    .

    Thanks again to Dark Watcher for his info above.

    Now heres our question to you - Whats the greatest Megadrive/Genesis Game Ever ?

    Check out DC News & Sega Saturn News for info on all things Sega Related.

    More DCEmu Console History Can Be Found Here

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    Megalomania was one of the very best games ever, Super skidmarks was also very good. Virtua racing brought a new level to the world of 16bit gaming, my overall fave would have to be Megalomania, such a quality game and if you can find it check out Command and Conquer Beta game for Megadrive

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    DCEmu Newbie Bestwick's Avatar
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    1) Shinobi 3
    2) Gunstar Heroes
    3) Sonic 2

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    Gunstar Heroes
    M.U.S.H.A. Aleste
    Mickey Mouse Castle of Illusion
    Shinobi 3
    Sonic 1
    Streets of Rage 1&2
    Thunderforce 2-4
    Gaiares
    Shining In The Darkness
    Shining Force 1-2
    Valis III
    El Viento
    Last edited by geise69; December 27th, 2007 at 15:31.

  5. #5

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    Phantasy Star games
    Shining Force games
    Mega Bomberman
    Sonic The Hedgehog
    Sonic The Hedgehog 2
    Sonic The Hedgehog 3
    Sonic & Knuckles
    Tiny Toons ACME All-Stars


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    Golden Axe the game that made me want a Megadrive/Genesis

    My Favourite games must be the Streets of rage and sonic games

    Please Sega bring back these classics sonic does not work in 3D!

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    DCEmu Regular kojiro7's Avatar
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    Sonic 1 is the best megadrive/genesis game ever.It was my dream to own it when I was a small kid.
    Others are:Eternal Champions,Shining force 2,Ecco 2,Mortal Kombat 2,SF2 Champion Edition,Virtua Racing,Phantasy star 4,Soleil

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    1.Star Control
    2.Cannon Fodder
    3.Lemmings
    4.Another World
    5.Sonic 3

  9. #9

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    01. Sonic 3 & Knuckles (Lock-on Technology Baby!)
    02. Shadow Dancer - Secret of Shinobi
    03. Target Earth (Assault Suit Leynos)
    04. Sonic 2
    05. Sonic the Hedgehog
    06. Mortal Kombat 2
    07. Super Street Fighter II - New Challengers
    08. NBA Jam T.E.
    09. Vectorman
    10. Shinobi III - Return of the Ninja Master

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    DS LUA Coder Junixx's Avatar
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    Sonic 3 & Knuckles, Toejam & Earl, Comix Zone was pretty cool (I know theres alot more I'm forgetting)
    Last edited by Junixx; December 27th, 2007 at 17:57.

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