The Xbox One will eventually be host to a much larger number of 1080p games, according to a senior member of the Xbox team.
Xbox director of development Boyd Multerer told OXM he "fully" expects more developers to hit 1080p over time, saying: "The [graphics processing units] are really complicated beasts this time around."
Multerer said that as developers learn the ins and outs of the Xbox One hardware, they will eventually be able produce far better looking games.
"The hardware is basically baked," he said, "and what comes next is people discovering better software techniques to take advantage of it, especially in the ordering of the data so it flows through all the caches correctly, and I think there's a lot of opportunity there."
He also claimed the developers of Xbox One launch titles didn't have a lot of time to tweak their games and get them 1080p ready in time for launch.
"Once these engines - the engine developers like Frostbyte and those guys - they really wrap their heads around this particular GPU architecture, then all of the titles coming out of that studio will take advantage of it and get better," he said.
However, Multerer was also quick to state that resolution isn't everything. "Part of it is learning how to tune, part of it is I think a very legitimate question of quality of pixels versus number of pixels, and of course both are interesting."

A number of multiplatform games have rendered at a higher resolution on PS4 than Xbox One since the two consoles released in November 2013, including high profile release like Call of Duty Ghosts and Metal Gear Solid V: Ground Zeroes. And some Microsoft platform exclusives like Titanfall have also failed to launch at 1080p.

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