The PS4 version of Slightly Mad Studios' upcoming racing simulator Project CARS will include support for Project Morpheus.
The studio noted Wednesday on its official site that virtual reality is "a perfect fit for racing games." A fixed perspective within the car lets VR users appreciate the world rushing by them, adding a greater sense of presence to Project CARS' environments, it said. It also brings each automobile's individual details to the fore.
"Project Morpheus also allows you to see detail you might have otherwise missed," Slightly Mad Studios wrote. "Via our interior cameras not only can you look around the $#@!pit and see everything from a first-person perspective, but using head-tracking via the PlayStation Camera you can also now move around the $#@!pit too - peer closer at some intricate detail or turn around and look out of the back window."
Project Cars is a crowd-funded racing sim originally announced in 2011 for PC, Xbox 360, PS3 and later for Wii U, due for a 2013 release. The game missed its 2013 launch window as the 360 and PS3 versions were canned in favour of PS4 and Xbox One versions, along with the addition of SteamOS and Oculus Rift support.
Slightly Mad Studios has not announced any changes to those plans since Oculus VR was bought by Facebook.
The company promises an accurate racing sim, with real cars and track locations, and the implementation of night lighting, tire deformation, dynamic weather, multiplayer and pit-to-car radio features.

http://www.computerandvideogames.com...us-vr-support/