Though all the pretty colors and No One Lives Forever-esque art direction is enough to keep commoners like us entertained by Team Fortress 2, it's what's going on under the hood that's really important to the hardcore legion of fans. In an email to one member of that community, Valve's Robin Walker reveals a few changes incoming for the pyro and soldiers classes, part of the "large scale modification to the core of the game" Walker talked about earlier this month.
For the pyros, they're going to be receiving points for every enemy they ignite, making mass burnings not just fun, but profitable. Walker's a little more vague about soldiers, saying the team wants them to be "a little more careful firing their rockets at point blank targets." As TF2 newbs we have no idea what she means, but we imagine some of you commenters will have a few ideas.
There are currently 1 users browsing this thread. (0 members and 1 guests)