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Thread: Question regarding a game-only emu and selfbooting

                  
   
  1. #1
    DCEmu Rookie Saoshyant's Avatar
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    Default Question regarding a game-only emu and selfbooting

    Ok, I got one of those game-only arcade emulators. Got the rom for it too. All in binary. Now I want to selfboot it and dummy it, but then I noticed there was no ip.bin thus I could not use the autoselfboot tool I have, which also uses autodummy that I believe to be better than to create a real dummy file. Anyway, I need some suggestions to solve this problem. How do I selfboot this emu, while dummying it correctly?

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    DCEmu Respected souLLy's Avatar
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    Default Re: Question regarding a game-only emu and selfboo

    use an ip.bin from any other emu or homebrew you have, and dummying is unnececary, particularly for something like single game emu since the whole thing gets loaded into ram and the disk isn't accessed after the initial loading anyway.

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    DCEmu Rookie Saoshyant's Avatar
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    Default Re: Question regarding a game-only emu and selfboo

    Oh I see, thanks man. Still I rather dummy it just on case. Though I have just seen that thread of the guy asking how to change the pic in the ip.bin, now I think I wanna do that too as I have to apparently get a ip.bin from other emu. By the way, can it be any ip.bin or is there differences between them?

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    DCEmu Rookie Saoshyant's Avatar
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    Default Re: Question regarding a game-only emu and selfboo

    Help anyone?

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    Default Re: Question regarding a game-only emu and selfboo

    open the ip.bin in a text viewer/editor or hex editor or whatever to check if the IP.BIN points to the 1st_read.bin

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    DCEmu Rookie Saoshyant's Avatar
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    Default Re: Question regarding a game-only emu and selfboo

    Thank you, that is probably all I needed to know.

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