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Thread: VBA-M public SVN build: revision 461

                  
   
  1. #1

    GBA VBA-M public SVN build: revision 461

    New build of the Game Boy, Game Boy Color and Game Boy Advance emulator for Windows.

    Info:

    I just made VBA-M (MFC) build with Visual C++ 2008 again.

    VBA-M SVN461 x86:
    http://vba-m.ngemu.com/vbam/vbacompi...yAdvance461.7z

    zlib & libpng DLLs:
    http://vba-m.ngemu.com/vbam/vbacompiles/msvc2008/dll.7z

    IF YOU GET ERROR MESSAGES ABOUT D3DX9_37.DLL:
    DirectX Web Updater:
    http://vba-m.ngemu.com/vbam/vbacompi...webupdater.zip
    Or just the DLL:
    http://spacy51.sp.funpic.de/D3DX9_37.7z

    Some info about the build system:
    - Microsoft Visual C++ 2008 Pro
    - NASM 2.02
    - Windows SDK v6.0A
    - DirectX SDK March 2008
    - OpenAL SDK v1.1
    - zlib v1.2.3
    - libpng v1.2.25
    - File Extractor v0.4.3

    Requirements:
    - Windows 2000 - Windows Vista
    - CPU with MMX instruction set, no SSE necessary


  2. #2

    Default

    It would be nice of them to make Mac OSX builds more often...

  3. #3
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    Default

    It would be nice of them to make Mac OSX builds more often...
    lol, no it wouldn't !

    I for one wouldn't waste my time making a game/app for the mac so 2% of the personal computer world can use it...

    Why does this emulator require install of DX components ? i have vista (32 bit) and have the latest DX and all other updated files but still had to update some DX stuff to get this working!!!

    paul . . .. looks good though

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