It wasn't long after the rise of the Oculus Rift that Sony hopped on the virtual reality bandwagon and announced a headset of their own. Now, Eurogamer has had a chance to operate and test Sony's hardware, which they say "has its own distinct vision for VR," as well as a distinct focus on console gaming."On the 640x768 per eye first-gen Rift, the result was the perception of a disappointingly minuscule resolution, with a highly distracting "screen door" effect where you could see between the pixels. This is far less of an issue with Morpheus,

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