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Thread: PBPSpoof v1.1 !!!

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp PBPSpoof v1.1 !!!

    News/release from PEB

    Hi!

    Here I present to you my new Homebrew (according to research done for the future Xtream Firmware still under development):

    Who never was blocked by a firmware too old to execute a formal EBOOT (demo for example)? You were then obliged to update your firmware ... Those days are gone with PBPSpoof

    You will understand, PBPSpoof modification EBOOT official so you can run it from any Custom Firmware. It is very easy to use: select the EBOOT, PBPSpoof takes care of everything, simply!

    More info in the readme.txt.

    Latest version: v1.1
    Quote:

    Changes in v1.1:
    --------------------------------
    > Added an option which allows to launch changed after EBOOT
    «a change.
    > Fixed several bugs in the file listing.
    > Improved navigation in the MS. Now you can use the keys (left / right / up / down to navigate).


    Link: http://bdpp.c.la

  2. #2
    DCEmu Regular newb_fo_life's Avatar
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    COOL! well done!

  3. #3
    DCEmu Pro dangee's Avatar
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    another chip knocked out of the Eboot ice !

  4. #4
    PSP User MicroNut's Avatar
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    Very nice thank you!
    Unfortunately, I don't have a game that requires >3.71
    so I cant test it.

  5. #5
    PSP Coder -Xandu-'s Avatar
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    So what does this add? You can just change the EBOOT firmware using PSPBrew or any similar software.

  6. #6
    DCEmu Pro dangee's Avatar
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    Quote Originally Posted by -Xandu- View Post
    So what does this add? You can just change the EBOOT firmware using PSPBrew or any similar software.
    PC-dependant functionality transferred over to the PSP can be useful
    in some situations.

  7. #7
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    Quote Originally Posted by -Xandu- View Post
    So what does this add? You can just change the EBOOT firmware using PSPBrew or any similar software.
    That would break the encryption. But I guess CFW still would be able to run it. Unless it's detected as corrupted data after the modification.
    Quote Originally Posted by dangee View Post
    PC-dependant functionality transferred over to the PSP can be useful
    in some situations.
    Not if the eboot makes any higher kernel calls. It would just hang/freeze when executing.

  8. #8
    PSP Coder -Xandu-'s Avatar
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    Quote Originally Posted by ab88 View Post
    That would break the encryption. But I guess CFW still would be able to run it. Unless it's detected as corrupted data after the modification.
    Homebrew EBOOT's aren't "signed". And no they just show up normally.

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    Quote Originally Posted by -Xandu- View Post
    Homebrew EBOOT's aren't "signed". And no they just show up normally.
    Well this is meant for official eboots, he mention demos for example. There is no need on homebrew since I believe the default parameters applied when compiling are: firmware 1.0, parental level 1(or whatever the lowest is). That being also the reason why 3.xx kernel homebrew launches on any firmware. Even when there are known issues that could arise. Or do you mean custom firmware executes all eboots the same I'm not too informed on the level of modifications the firmware implements on officially signed programs.

  10. #10
    DCEmu Pro dangee's Avatar
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    Thumbs up no golf - no crash

    Quote Originally Posted by ab88 View Post
    ..Not if the eboot makes any higher kernel calls. It would just hang/freeze when executing.
    yes, the "spoof" in the title suggests that this
    only takes the Eboot beyond "the game could not be started" ,and would crash as
    soon as the ELF hits an unsupported kernel call.

    but I've just d/loaded minna nogolf 2 demo
    (requires f/w 3.8) onto 3.40OE-A, cracked it with this spoofer and
    played the first hole.
    no crash/freeze/PC support .. sweet as !!

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