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View Full Version : VBA-M public SVN build: revision 470



JKKDARK
March 28th, 2008, 23:06
New build of the Game Boy, Game Boy Color and Game Boy Advance emulator (http://vba-m.ngemu.com/forum/showthread.php?tid=48) for Windows.

Information and changelog:


- Direct3D + Pixel Filter now profits from multi-core CPUs


The number of threads to create is detected automatically on first run or when the option is not present or invalid in the ini.
To manually change the number of threads to create, change the value after "maxCpuCores" in the ini file.

Big thanks go out to chrono for making the asm filters thread safe.


It would be great if someone with a quad-core or octa-core PC could post some benchmarks for different thread numbers. HQ2x/3x/4x filters are most interesting.


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