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View Full Version : DoomX v2.0 Beta !



wraggster
December 3rd, 2004, 18:48
Carcharius and LikkleBaer have released a new version of DoomX the port of Doom to the Xbox, heres the news from this release:[br][br] As you can see, this is a huge release. It implements pretty much every feature we wanted to include in Doom-X and a few more besides. Any future releases will be primarily focused on bug-fixes, tweaks, and tidy-ups. So, without further time-wasting, check out the list of changes below and enjoy this new version. ^_^[br][br]What's new/fixed:[br]* Mod support (pWADs only) with selectable Start Map[br]* System link support for up to 4 players added (*extremely experimental* see below for details)[br]* Graphics rendering code rewritten (performance gain)[br]* Turning controls now fully analogue[br]* 3 alternate controller configurations added (Legacy, Southpaw, and Legacy Southpaw)[br]* Now detects controller in the lowest numbered port[br]* Setup menu added to launcher for resolution mode and other settings[br]* Start map can be changed for mods[br]* Updated launcher with graphics, sound effects and new options[br]* Xbox save games with title and save images added (saves from older versions should transfer automatically)[br]* Freezing issues should be fixed[br]* Fixed weapon cycling order bug[br]* Fixed map panning controls[br]* Fixed consecutive WAD loading bug[br]* '.'s in startup text now display correctly[br]* In-game menu bug fixed (Quit Game showing twice)[br]* Other small bugfixes[br][br]NOTE: Remember that the System Link feature is still very much a work-in-progress so it may not work 100% correctly 100% of the time. Thus far it has only been tested on a LAN with 2 Xboxes though up to 4 should work fine. Detailed and constructive feedback on this feature would be appreciated. [br][br]Info and screenshots Here (http://xbox-homebrew.dcemu.co.uk/doomx.shtml)