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turnerl
September 6th, 2005, 05:06
Kickstart v1.2 rev 33.180(1986)(Commodore)(A500-A2000)[b]
Kickstart v1.2 rev 33.180 (1986)(Commodore)(A500-A2000)[o]
Kickstart v1.3 rev 34.5 (1987)(Commodore)(A500-A1000-A2000-CDTV)[b3]
Kickstart v1.3 rev 34.5 (1987)(Commodore)(A500-A1000-A2000-CDTV)[o]
Kickstart v2.04 rev 37.175 (1991)(Commodore)(A500+)[!]
Kickstart v3.1 rev 40.63 (1993)(Commodore)(A500-A600-A2000)[!]
Kickstart v3.1 rev 40.63 (1993)(Commodore)(A500-A600-A2000)[h ShapeShifter]

Thought I would post this depending on what version kickstart was used could determine if a game did or did not work.

chui
September 6th, 2005, 08:48
wow!

I only tested v1.3, i remember that v3.1 was wonderful, but for playing, v1.3 is the best option.

DARKGATE
September 6th, 2005, 16:18
:> true, the kickstart 1.3 for the games is perfect, the v 3.1 had several problems of compatibility, but very beauty.
BILL GATES have copy the sistem Multitasking of KICKSTART and have create WINZOZ 95, only wich KICKSTART was perfect ;).
Great machine AMIGA, but however ATARI st was also very good, more games AMIGA are porting of ATARI ST.
Two greats COMPUTERS ^_^.

Max
September 6th, 2005, 21:22
I tried both, 1.3 and 3.1, but I can't start the first disk of Colonization. The Windows executable even exits without any warning.

chui
September 6th, 2005, 22:25
Core dumped... I always use kickstart-1.3.
Are you sure that you use ADF (880K) image files? Colonization runs ok.
UAE4ALL don't support ADZ (Z-compress ADF files) yet.