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wraggster
April 14th, 2008, 22:05
You might remember echochrome from the last time we typed about this hugely promising puzzler. It's one of our most anticipated titles on PSP this year. Really, it's potentially that good.

On screen, a game about a "mysterious wandering mannequin through a brain-teasing array of 3D mazes full of hazards and perils" may not sound like much. But the beauty of echochrome is that you overcome challenges by changing the viewpoint and perspective of the mazes – if you've played Crush, you'll already be a step ahead of the rest.

Anyway, the point of this update is the fact that the European release date appears to have been set as May. So says the game's page on Sony's PlayStation website (as spotted by eagle-eyed PG reader HiddenAway).

The site also divulges a little more info about the game, including the 'five laws of visual perspective' that govern its gameplay and give you more insight into the experience that awaits you.

What are they?

Well, the Law of Perspective Travelling states that when two separate pathways appear to be touching, they actually are.

The Law of Perspective Landing relates to the fact that if one pathway appears to be above another, it is.

The Law of Perspective Existence, meanwhile, dictates that when two pathways appear connected and the gap between them is blocked from view, they are.

The fourth law, of Absence, extends the above concept so that when a gap is blocked from view, it doesn't exist.

And, finally, the Law of Perspective Jumping sees the mannequin landing on anything that appears to be beneath him after a jump.

Got all that? Good. All that's left to say, then, is the fact that you can create your own mazes and share them with friends or fiends via ad-hoc.

That's it for now. Let's hope the game sticks to its May release because we're not the most patient people you'll ever meet. And we want to get some decent time with this game. In addition to the demo already released, that is.

http://www.pocketgamer.co.uk/r/PSP/echochrome/news.asp?c=6460

**1_Man_Matrix**
April 15th, 2008, 00:34
Between this and P0rtal, I love where puzzle games are going.

Now if we could just get King's quest 5 & 6 on DS...

Cloud_35
April 15th, 2008, 01:27
Trust me, Portal is better. This game is not as fun as it sounds.

**1_Man_Matrix**
April 15th, 2008, 02:29
Trust me, Portal is better. This game is not as fun as it sounds.

Oh of course dude, P0rtal is awesome. But the first time you bend the world in this game it's still pretty impressive, just won't hold up against the faster paced God of War, etc.

I just generally like how some games are making people think differently, in another light from another angle :) It all helps fight the ridiculous political stance against video games everyone has nowadays, that they inspire nothing but violence and a comatose like state, lol

stevo11185
April 15th, 2008, 03:31
i played the demo and this game is awesome

jamotto
April 15th, 2008, 04:54
Now I just wished it would be available as a umd here in the US and not just the playstation store.

Cloud_35
April 16th, 2008, 21:06
Oh of course dude, P0rtal is awesome. But the first time you bend the world in this game it's still pretty impressive, just won't hold up against the faster paced God of War, etc.

I just generally like how some games are making people think differently, in another light from another angle :) It all helps fight the ridiculous political stance against video games everyone has nowadays, that they inspire nothing but violence and a comatose like state, lol

I agree there, but yet this game just doesn't feel good enough. It's pointless. Even though the mechanics and art style are gorgeous, there's just no point in it. Portal had a story at least.