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wraggster
October 23rd, 2014, 01:23
http://o.aolcdn.com/hss/storage/midas/ff474be06a12bc9555daa1f727f3a73b/200951772/iphone-64-bit-new-logo.jpg (http://www.engadget.com/2014/10/20/apple-to-require-64-bit-ios-apps/)
Apple may have only introduced 64-bit computing (http://www.engadget.com/2013/09/10/apple-unveils-64-bit-a7-chip/) to iPhones and iPads a little over a year ago, but it's already preparing for the day when legacy 32-bit code is gone for good. The Cupertino crew is now telling developers (https://developer.apple.com/news/?id=10202014a) that their iOS apps must include 64-bit support from February 1st onward. While the company won't kick out existing titles, both new apps and updated releases will have to make the switch. Theoretically, this is easy -- developers just have to build apps using the most recent tools and standard settings.

http://www.engadget.com/2014/10/20/apple-to-require-64-bit-ios-apps/