PDA

View Full Version : Report: Super Smash Bros. Wii U error code bricking systems



wraggster
December 2nd, 2014, 22:30
http://o.aolcdn.com/hss/storage/midas/3d1f4d2f3e11e450e64624ec94f00b1c/201180574/wiiu-smash-error.jpg (http://www.joystiq.com/2014/12/02/report-super-smash-bros-wii-u-error-code-bricking-systems/)
A memory-corrupting error reportedly stemming from Super Smash Bros. for Wii U (http://www.joystiq.com/game/super-smash-bros-2014) is rendering some Wii U consoles unusuable, multiple (http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/70700179) sources claim (http://smashboards.com/threads/error-code-160-0103.380245/).

Users experiencing Error Code 160-0103 report a number of related issues, ranging from data deletion to unplayable games. In some cases, a related error message (160-1710) persists even in the Wii U's Data Management menu, requiring the console to be shipped to Nintendo for repair.

"There is a problem with the system memory," the error message
http://youtu.be/eiLm7cvkDrY. "For help, make a note of the error code and visit support.nintendo.com."

A specific cause has not been determined, but many users report experiencing the issue after turning the system off and back on again after a Super Smash Bros. for Wii U session. Issues related to Error Code 160-0103 were infrequently reported prior to the release of Super Smash Bros. for Wii U, and a reliable solution is not yet known.

Joystiq has reached out to Nintendo regarding the error message, but has not received a response.

[Update: A Reddit post clarifies (http://www.reddit.com/r/smashbros/comments/2o2ems/error_1600103_its_not_smash/) that the problem is not exclusively caused bySuper Smash Bros. for Wii U, citing previous user experiences with Hyrule Warriors, Mario Kart 8, and other Wii U games. Faulty flash memory chips are suspected to be at fault, though a consistent, proven cause remains unknown.]

http://www.joystiq.com/2014/12/02/report-super-smash-bros-wii-u-error-code-bricking-systems/