HardHat
April 28th, 2008, 03:39
Well I've been wanting to do a public beta for Resonate for a while. So here it is. But the main level is challenging and overall it is looking pretty good. What I really need is some good user levels and to finish the options in the online menu.
Resonate is a fast paced undersea rail shooter. Your goal is to evolve into
a thresher shark and become king of the ocean. On normal difficulty the
player starts as a Sea Urchin (level 2). Hit the blue striped
targets to collect evolution up. Collect eight and move up a level to Sea
Horse (level 3). Miss a target that collides with you and move down to
Zooplankton (level 1). If you’re hit too many times, the adventure ends
and you need to try again.
Features
- five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark
- high score tracking for each game
- enemies in various attack formations
- three kinds of power ups
- level editor for Windows, Linux or MacOS based on fltk and OpenGL
Credits
Game Design: hardhat, PSPdemon
Programming: hardhat
Art: PSPdemon, Meyitzo, Genz
Music: by Aleksi ‘Heatbeat’ Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-commercial-No Derivatives). http://www.mono211.com/modsoulbrother/
Title screen is cc-by-sa licensed (http://www.creativecommons.com)
and includes a reef photo by Mila Zinkova
Inspired by Rez
Download game (http://www.teamsushi.org/game/resonate035.zip) with game and level editor source for custom firmwares
Download level editor for Windows (http://www.adamcon.org/~dmwick/psp/red09a.zip)
Level editor video tutorial:
http://www.dailymotion.com/video/x4l8ap_redtut06_videogames
I'm looking for suggestions to consider, and of course people to be level editors to make new levels.
Here is a screenshot:
http://img329.imageshack.us/img329/9378/resonate9ci7.png (http://imageshack.us)
Resonate is a fast paced undersea rail shooter. Your goal is to evolve into
a thresher shark and become king of the ocean. On normal difficulty the
player starts as a Sea Urchin (level 2). Hit the blue striped
targets to collect evolution up. Collect eight and move up a level to Sea
Horse (level 3). Miss a target that collides with you and move down to
Zooplankton (level 1). If you’re hit too many times, the adventure ends
and you need to try again.
Features
- five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark
- high score tracking for each game
- enemies in various attack formations
- three kinds of power ups
- level editor for Windows, Linux or MacOS based on fltk and OpenGL
Credits
Game Design: hardhat, PSPdemon
Programming: hardhat
Art: PSPdemon, Meyitzo, Genz
Music: by Aleksi ‘Heatbeat’ Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-commercial-No Derivatives). http://www.mono211.com/modsoulbrother/
Title screen is cc-by-sa licensed (http://www.creativecommons.com)
and includes a reef photo by Mila Zinkova
Inspired by Rez
Download game (http://www.teamsushi.org/game/resonate035.zip) with game and level editor source for custom firmwares
Download level editor for Windows (http://www.adamcon.org/~dmwick/psp/red09a.zip)
Level editor video tutorial:
http://www.dailymotion.com/video/x4l8ap_redtut06_videogames
I'm looking for suggestions to consider, and of course people to be level editors to make new levels.
Here is a screenshot:
http://img329.imageshack.us/img329/9378/resonate9ci7.png (http://imageshack.us)