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View Full Version : The challenges ahead for Oculus VR as it creates the consumer Rift



wraggster
January 7th, 2015, 22:08
http://o.aolcdn.com/hss/storage/midas/37df7962b7065d9cc1e58d628a4af1a4/200790276/yeahP9200126.jpg (http://www.engadget.com/2015/01/07/oculus-vr-ces-2015/)"As always, the consumer Rift is in progress and we're making great progress," says Oculus VR Product VP Nate Mitchell. He told me that this week, but you could really pull versions of that response from any of the half dozen interviews we've done with Oculus VR in the past few years. It's the elephant in the room that Oculus brings with it from trade show to trade show: When is this thing going to be a consumer product? There's still no answer in January 2015, as of this year's CES. Will there be an answer in 2015? Maybe! Your guess is as good as ours, but Mitchell offered us something slightly more optimistic:

"We're on an awesome path to consumer VR and I do think that 2015 for better, for worse is gonna be a really big year for VR. Even at CES, we're already seeing it. 2015 is gonna be a big year for VR, whether it's from Oculus or otherwise, and we're excited to be a part of it."

http://www.engadget.com/2015/01/07/oculus-vr-ces-2015/