PDA

View Full Version : Pascal for GBA + Tools



wraggster
September 19th, 2005, 00:02
Francesco Lombardi writes:

Hi all!

This mail is to inform you that I have put online a few little tools for gba and DS programming.

FPC 4 GBA is the *FIRST* pascal compiler ever made that can produce gba executables! It is based on freepascal compiler and, at this time, it is in a pre-alpha stage. You must recompile all freepascal sources in order to make it working. Read carefully the txt in the package in order to make something working! You can find some examples and a little lib too to make the first steps in gba-pascal programming world.

Gfx2DS is an image-to-c header converter. It is designed specifically for Nintendo DS, although you can use it for gba too, and supports a wide number of graphic formats. It can handle transparent channel and it is the official tool of WinS DS project (http://www.gbawins.com).

Gba2Pas is an image-to-header converter that produces Pascal headers. It is the first tool for gba pascal programming and supports a wide number of graphic formats. It can handle full color (mode 3/5) and palettized (mode 4)
mode. It can reduce bit depth from 32/16 to 8 bit, with palette optimization.

You can find all this stuff on my web site: http://itaprogaming.free.fr.

Enjoy!

Francesco