PDA

View Full Version : LibGE v0.2



wraggster
May 2nd, 2008, 23:02
News/release from dridri85 (http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=3770)


Here I get out this new version of the LibGE passing therefore version 0.2.
First you can see a marked improvement in performance (+30 ~ 40 fps). The great novelty is that you can write with TTF!
To use these new functions, I wrote a tutorial in the forum "Tutorials members." There is also an example program in the archive.

All functions are described in the readme file, written in french.
Download link: Lib Graphic Engine v0.2


To install it, you simply copy files from the archive into the right files pspdev (pspdev / psp / include / libge / *. h and pspdev / psp / lib / libge.a).

To use it must include the file libge / ggraphic.h as:
Code:
# include <libge/ggraphic.h>

Then ajouterCitation:
- lge-lfreetype-lpsprtc-lm
the line LIBS = your Makefile.
As you can see we need the library freetype, if you can not install the version voila precompiled

Download Here (http://www.zshare.net/download/11371128fb43997e/)

cory1492
May 3rd, 2008, 08:19
Why did you post this one wraggster? The zshare download you linked is just a pre-compiled freetype library with PSP target (I'd assume it's a compile of what is in svn), while the actual download just comes up with a 403/permdenied error, probably because they posted a session id in the link or something.

http://w4.wikifortio.com/node-fs/download/eaf2c0e0f6252b5290b17e5eebe653ec/LibGE%20v0.2.zip

Ah well, at least you link to the original post (unlike too many others) :)