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View Full Version : Final Burn Alpha v0.2.97.35



wraggster
March 30th, 2015, 21:39
via http://www.aep-emu.de/

The Arcade (http://www.system16.com/index.php) emulator Final Burn Alpha (http://www.barryharris.me.uk/index.php) has been updated. The emulator also supports SNES (http://www.aep-emu.de/Sections-req-viewarticle-artid-15.html), MegaDrive (http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html), Neo-Geo CD, PC-Engine and some other systems.

Quote:
0.2.97.35
Here´s the list of new stuff:


Fixed VS Block Breaker / Saru-Kani-Hamu-Zou on Super Kakeko Nova System is now fully working/playable [dink]
Fixed Ken-Go on Irem m72 hardware [dink]
Fixed graphics glitching/screen flashing in Mr. Heli / Battle Chopper [dink]
Fixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation [dink]
Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]
Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]
Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]
Fixed Thunder Dragon 2 sprite priorities and missing instruments/sounds [dink]
Fixed background glitching in level 2 of R-Type Leo [dink]
Fixed Turbo Force sprite priorities [dink]
Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]
Fixed distorted music in Air Duel after the level 1 boss [dink]
Fixed Karnov - broken after updating to the latest Musashi core [dink]
Fixed Vapor Trail running too slow (vblank timing) [dink]
Fixed Land Stalker (Megadrive (http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html)), hang after character selection [dink]
Fixed SFX and music in Bucky O´Hare, improve synchronization [dink, iq_132]
Fixed Sega GP Rider hang at start [dink]
Fixed highlights in Mystic Warriors and other konamigx games [iq_132]
Added driver for SunA 8-bit games: Hard Head, Hard Head 2, Super Ranger, Sparkman and Star Fighter [iq_132]
New Game Info feature, with history.dat support, pcb, marquee, in-game, boss, marquee, flyer, pcb and more [Barry]
Add Aetherbyte Santatlantean to the PC Engine (http://www.aep-emu.de/Sections-req-viewarticle-artid-12.html) driver [dink]
Misc. Konami driver cleanups [iq_132]
Preserve NEC v25/v35 decode pointer on state load/save, fixes savestate issues with Ken-go and other V25/V35 games that use encryption [dink]
Added driver for Tecmo Bowl [iq_132]
Fixed MSM5205 sound in Tecmo Bowl [barry]
Added driver for Zaxxon, Super Zaxxon and Congo Bongo [vbt, iq_132]
Added Fantasy Zone Time Attack bootleg to the Sega System-16B driver [Barry]
Fixed Battle Bakraid crash in level 5 at the first mid-boss [dink]
Added Battle Garegga Zakk version [dink]
Added clone of Dungeons & Dragons - Shadow Over Mystara (960208 Asia) [ArcadeHacker, The Dumping Union, JacKc]
Fixed warped record tempo effect in Exed Exes and Vulgus [dink]
Fixed music and flipped screen-on-coinup issue in Terra Cresta [dink]
Fixed music in the game Blue Print [dink]
Added game Grasspin to the Blue Print driver [dink]
Added driver for Gulf Storm, The Last Day, Pollux, Blue Hawk, Sadari, Flying Tiger, Gun Dealer ´94, Super-X, R-Shark and Pop Bingo on Dooyong hardware [iq_132]
Added Uncle Poo to the Jack and the Giantkiller driver [dink]
Added clone of Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani, JacKc]
Added driver for Konami´s Finalizer [iq_132]
Added clone of Battle K-Road (alternate sound) [Manuel Assoni, JacKc]
Slightly improved the music/sfx in Wyvern-F0 [dink]
Sync the Psychic5 driver romsets with MAME (http://www.aep-emu.de/Web_Links-req-visit-lid-133.html) [JacKc]
Added driver for Konami´s Rock ´n Rage [iq_132]
Added driver for Konami´s Blades of Steel [iq_132]
Added driver for Konami´s Jail Break [iq_132]
Added game Come Back Toto on Snow Bros. / Hyper-Pac hardware [system11, David Haywood (http://mamedev.emulab.it/haze)]
Preserve AY8910 port handler pointers on state load/save, fixes savestate stability issues [dink]
Added driver for Konami´s Battlantis [iq_132]
Fixed slowdowns/sprite flicker/crash on exit in several Dataeast Dec8 games [dink]
Added Birdie Try to the Dataeast Dec0 driver [gamezfan, dink]
Fixed the music tempo fluxuations in Vapor Trail and Crude Buster [dink]
Fixed mis-aligned sprite:bg layer in Vapor Trail [dink]
Fixed slowdowns in Air Buster [dink]
Improved the sound in 1942 [dink]
Fixed music in Pocket Gal Deluxe [dink]
Added driver for Konami´s Labyrinth Runner / Trick Trap [iq_132]
Added driver for Konami´s Iron Horse [iq_132]
Sega SG-1000 driver improvements - add games to the clone tree, fixed most non-working games [dink]
Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]
Fixed lost irq state in the 68k core with savestates, fixes Gradius II´s savestates [dink]
Added PuzzLove to the Silver Millenium driver [iq_132]
Added driver for Konami´s Circus Charlie [iq_132]
Added clone of Side Arms - Hyper Dyne (US, 861202) [system11, JacKc]
Fixed graphics issues in Marine Boy level 4+ [dink]
Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union, JacKc]
Hook up filters to Pooyan and fix music [dink]
Added driver for Konami´s Tutanham [iq_132]
Added driver for Roc ´n Rope [iq_132]
Added driver for MegaZone [iq_132]
Added driver for Time Pilot/Space Pilot [iq_132]
Added driver for Time Pilot ´84 [iq_132]
Fixed music, sound and sprite flickering in Gyruss [dink]
Standardized IRQ status and RAM/ROM mapping amongst the cpu cores [iq_132]
Added ability to output to MONO in the sn76496 sound core [iq_132]
Fixed occasional missing explosion sound trigger in Galaga [dink]
Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack) [JacKc]
Fixed the alignment of the text layer in Pac-Land [dink]
Added the ability to change the samplerate of the MSM6295 at any time [iq_132]
Added driver for Legend of Makai, P-47, Kick Off, Takeda Shingen, Ninja Kazan, Astyanax, Hachoo!, Jitsuryoku!! Pro Yakyoo, Plus Alpha, Saint (http://www.aep-emu.de/Web_Links-req-visit-lid-147.html) Dragon, RodLand, Phantasm, Avenging Spirit, Earth Defense Force, 64th Street, Soldam, Big Striker, Chimera Beast, Cybattler, Hayaoshi Quiz Ouza Ketteisen and Peek-a-Boo! on Jaleco Megasys1 hardware [iq_132]
Added CPU_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 (http://de.wikipedia.org/wiki/Zilog_Z80) interface [dink]
Added the Sky Army tuturial driver [iq_132]
Added clone of Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime, JacKc]
Added clone of Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime, JacKc]
Added driver for Sega Master System (http://www.aep-emu.de/Sections-req-viewarticle-artid-25.html) and Game Gear (http://www.aep-emu.de/Sections-req-viewarticle-artid-26.html) [dink]
Added blending effects to the tecmo16 driver to fix Riot´s intro [iq_132]
Added clone of Gemini Wing (World, bootleg) [f205v, Tirino73, JacKc]
Added stereo capability and reset function to the SN76496 sound core [dink]
Added driver for Pandora´s Palace on Konami GX328 hardware [iq_132]
Added preliminary driver for games on Alpha 68K hardware [barry]
Fixed various issues in the localisation templates [barry]
Added support to the interface for a third YM2203 [barry]
Added dat file support for Sega Master System (http://www.aep-emu.de/Sections-req-viewarticle-artid-25.html) and Game Gear (http://www.aep-emu.de/Sections-req-viewarticle-artid-26.html) [barry]
Added filter to Game Selection dialog for Game Gear (http://www.aep-emu.de/Sections-req-viewarticle-artid-26.html) [barry]
Updated the libpng library to v1.6.16 [barry]
Synced sets with MAME (http://www.aep-emu.de/Web_Links-req-visit-lid-133.html) 0.159 [barry, JacKc]