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View Full Version : OpenTTD 1.5.0-beta2



wraggster
March 30th, 2015, 21:40
via http://www.aep-emu.de/

A new version of OpenTTD (http://www.openttd.org/en/) has been released.

OpenTTD is an open source complete recreation of "Transport Tycoon Deluxe"by Scottish games designer and programmer Chris Sawyer (Microprose). It delivers many bug fixes and general enhancements to the game.

Quote:
1.5.0-beta2 (2015-02-24)


Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164)
Feature: Allow changing max heightlevel in scenario editor. (r27151)
Feature: Make use of both rocky tile sets from the base graphics. (r27117)
Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147)
Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146)
Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144)
Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138)
Fix: [SDL (http://www.libsdl.org/), Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167)
Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163)
Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162)
Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161)
Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158)
Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157)
Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148)
Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137)
Fix: Misalignment in generate world window in case of small fonts. (r27135)
Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133)
Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126)
Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131)
Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119)
Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107)
Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106)
Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105)
Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104)
Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102)