PDA

View Full Version : Valve releases a kit for making virtual reality apps



wraggster
April 30th, 2015, 23:09
http://o.aolcdn.com/hss/storage/midas/1458448546bcab9ad16d3bf46a33aeb6/201934822/htc-vive-630-2.jpg (http://www.engadget.com/2015/04/30/valve-releases-openvr-kit/)
Eager to build a game or 3D modelling tool that takes advantage of HTC's Vive (http://www.engadget.com/2015/03/04/htc-vive-hands-on/) and other SteamVR-friendly virtual reality headsets? It's time to get cracking. Valve hasreleased (http://steamcommunity.com/games/250820/announcements/detail/155715702499750866) a software development kit that lets apps use SteamVR hardware, including Valve's controller and room-scale Lighthouse (http://www.engadget.com/2015/03/03/valve-lighthouse-vr/) tracking. On top of that, the platform now works nicely with both the Unity game engine (through a plugin) and Unreal Engine 4 (http://www.engadget.com/2015/04/29/unreal-engine-4-htc-vr-support/). It'll be a long while before you can actually run programs built on this code -- the VR devices have yet to reach many developers, let alone the public -- but this at least gets the ball rolling.

http://www.engadget.com/2015/04/30/valve-releases-openvr-kit/