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Shrygue
May 6th, 2008, 21:28
via Computer and Video Games (http://www.computerandvideogames.com/article.php?id=188322)


http://medialib.computerandvideogames.com/screens/screenshot_196998.jpg
Box art from CVG

Box art for Sega's rhythm action game Samba de Amigo has emerged online, complete with a revealing little icon up in the top-left hand corner for Nintendo's new 'Pay To Play' service.

The 'Pay To Play' logo is a new indicator that at some point content will be available which will not be covered by the retail price.

Nintendo technical expert Takashi Aoyama said last February that Nintendo would be "collecting fees for some services [that] will allow us to adapt flexibly." Samba is one of the first.

Being a music rhythm game, we suspect that the services will be extra tracks to download. The revelation prompts us to wonder where Sega plans to store these songs, given that Harmonix claimed in an interview with us that the reason they couldn't do downloadable content was the lack of a hard drive on Wii.

Either that or we're way off the mark on this one. Who knows - maybe the content will come in the form of new clothes for Samba or different maracas he can use. Another Horse Armour scenario?

duffmmann
May 6th, 2008, 23:03
There was a recent report that they are actually talking about what to do with the hard core gamers who are requesting more space, and it would seem that a hard drive is indeed a possibility in the not too distant future

and while its not a nintendo release, but instead a hack, svpe has found how to add usb-port storage (probably only for homebrew, but in the future, maybe the likes of channels, saves, and DLC could be stored on usb-port storage devices)

DeeDub
May 7th, 2008, 03:39
Or, worst case scenario, they could be doing what they did with VF5 on 360 and actually include the extra content on the game disc, and the payment just unlocks that content. They had a legitimate enough reason to do it in VF5, so that people with extra costumes etc could battle online with people that hadn't unlocked that content, but I also think it sets a questionable precedent.

esteem
May 8th, 2008, 00:28
I thought I read somewhere before that, the pay-2-play was for some games that required you to pay a fee or service to play multiplayer online? I could be wrong here, obviously, just a thought.

As for the HDD, im still not sure why nintendo just doesnt figure out a way to use the SD slot for content, thats what the psp does... just make it use fat32 from a firmware update and support 8gb.. im sure they can figure this out, they engineered the thing :p