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View Full Version : Unreal Engine 4 is (sort of) coming to Wii U and PS Vita



wraggster
June 11th, 2015, 20:36
http://o.aolcdn.com/hss/storage/midas/8be6b6aef016eb3942c22af964babe73/202118244/vitaue4.jpg (http://www.engadget.com/2015/06/11/unreal-engine-4-psvita-wiiu-bloodstained-port/)
Long-time Castlevania producer Koji Igarashi is currently Kickstarting a spiritual sequel (http://www.engadget.com/2015/05/11/koji-igarashi-bloodstained-kickstarter/)to the series called Bloodstained. Thanks to the overwhelming response (https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night) to the campaign -- it's now the highest-grossing videogame Kickstarter ever -- the game is coming to PS Vita and Wii U. While that's great news for fans of the genre, the knock-on effect of the port could be huge. Bloodstained is being built using Unreal Engine 4 (UE4), and Armature Studio, the developer in charge of the Vita and Wii U versions, will be the first to port the popular engine to the platforms. Why's that so important? Well, both consoles are currently unsupported, and Armature says it will share its Vita and Wii U code (https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1259255) with any developer authorised to create games for the systems, potentially opening the door for many more ports of UE4-powered games in the future.

http://www.engadget.com/2015/06/11/unreal-engine-4-psvita-wiiu-bloodstained-port/