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wraggster
May 15th, 2008, 00:03
News/release from BigProMan (http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=3866)


Hi everyone!

I am therefore today at the age of 13 my first creation coded lua: Monster Attack Space 0.1.

This is the first version of a homebrew in which you control a small extra-terrestrial green, which must defend itself against very evil alliens all more recalcitrant as the others.

For now, 3 game modes are present:

- Monster Battle, or you defend throughout 4 levels with a Boss who gives wire twisting

Astroid-Survivor, or you need to survive as long as possible facing the asteroids that darken right on you (the more you stay longer, your score and large)

- Two players, or two persons can be played on the same console.

In Monster Battle:
You have two types of weapons, one is fast, but unlimited inflicts little damage, the other is slow, limited to five (except against the boss or you can get bonuses for having more), and inflicts a lot of damage.
Your goal is to destroy the alliens, in time specify well! (do you still believe that you have your whole life to finish the level!

In Astroid Survivor:
Your sole purpose is to avoid meteorites you moving through the pad to achieve the highest score possible!

In the Mode Two players:
You must destroy your opponent by sending human bullets that when they affect the enemy, report two points, the first ten wins the round!

Known Bugs:
You have to press twice triangle to confront Boss.
- It can not get around the pause mode Astroid Survivor (Thursday reboot.

New to come:

-- Adding other levels
-- Adding new game modes (surprise!).
-- Save your best scores in Astroid Survivor.
-- Improved graphics.
-- Improving the interface.
-- Maybe compatibility Slim & Lite.

How do you use?

Monster Battle:

X = draw ball
O = draw fireball
= pad is déplecer
Start = Pause


Astroid Survivor:
pad = move
Start = Pause

Two players:
Player 1:
pad = move
L = draw

Player 2:
Triangle, crosses, round, square = move
R = draw

Start = Pause

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