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View Full Version : PSPBillards WIP



wraggster
May 24th, 2008, 22:18
WIP news from slicer4ever (http://forums.qj.net/f-psp-development-forum-11/t-wippspbillards-140458.html)


ok i'm at the stage where i need a gfx artist(see pic's below) and is why i'm making this wip thread for now

(for all those wondering pixel attack's compatability issue is on hold until i get my laptop back)

anywho, basically i'm writing pool for the psp, i felt that i wanted to do it, and see if i could do all the calculations myself....and i did=-), anyways most of the hard work is finally done=-), now i simple need a gfx artist, and a few more lines of code for taking into account special rules and crap, and i should be done=-)

anyways some pics while you wait(i know their is no pool table i just have to change the dimension's to take into account the pool table's size, watever it may be at the end):

video: http://elitehax.com/psp/PSPBillards.wmv <-- made by HaroldBawls

notes:
the collision between the actual ball, and the, wat i dub "overlap", ball is just a tiny bit off, as you'll see in the video and well be fixed by the time of the release, also the video has brought a new problem to my attention, which you'll see when HaroldBawls make's his first shot, somehow the ball.....changes color¿, and i'm uncertain of how it attained that ability, but it well be fixed by the release i promise

anyways i'll be back tommorow(pop in later tonight...maybe), hope ppl well help me otherwise, you'll have to settle with my own gfx's when the game is done

gamefreak199101
May 24th, 2008, 22:20
it looks ok, could use a different table color instead of blac, my suggestion is green

AdamRav
May 25th, 2008, 12:19
^Thats why he needs a graphics person to do all that for him

Buddy4point0
May 25th, 2008, 20:12
Nice physics! I'd like to see more from this game!