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View Full Version : Wait... You are "delisting" Xbox LIVE Arcade Games?!?



wraggster
May 25th, 2008, 13:47
You may have seen the Next-Gen.biz article with Marc Whitten, and it may have left you confused.

Don't panic - we've seen your questions, and we have some answers for you.

We've upped the XBLA size limit from 150mb to 350mb.

We've stated that underperforming games on XBLA may be delisted. To be delisted, a game has to meet all three of the following criteria:

Been on the service for at least 6 months
Have less than a 65 Metacritic rating
Have a conversion rate of less than 6%
Now, let's get into your delisting questions:

Q: What's "conversion rate"?
A: When people download a trial XBLA game, and then purchase that game, that's called a conversion. So if less than 6% of all trials downloaded lead to full game purchases - that's one of the 3 criteria we look at when deciding to delist a game.

Q: Why are you delisting games?
A: We have a LOT of XBLA titles onto the service. By filtering out the lower performing games, it will actually make it easier to find the games you really want.

Q: If I bought a game, and deleted it, can I redownload it even if it's been delisted?
A: Yes, you can. Go to Download History under the Account Management section of marketplace (far left blade).

Q: Can I still play a game after it's been delisted? What about playing online? What about leaderboards?
A: Yes, yes, and yes. The game will function normally even after being delisted. You can continue to play the game single and multiplayer, as well as use the leaderboards as you normally would.

Hopefully this helps clear up some of the confusion. Leave comments here and we can pass on feedback, and attempt to answer any other questions you may have.

While I'm sure I'll get a lot of hatred here in the comments, please keep it constructive.

While it may feel good in the short-term, calling us idiots and swearing isn't going to help make a better product unless you explain WHY you think we're idiots.

http://gamerscoreblog.com/team/archive/2008/05/24/559300.aspx