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View Full Version : HiyaCFW - World's FIRST Nintendo DSi CFW!



wraggster
May 5th, 2018, 09:45
Now heres a major release, a Custom Firmware for the Nintendo DSI, how awesome is that, heres the release details:

The Nintendo DSi scene was set on 'fire' again after long-time scene developer @no$cash dropped the world's first 'coldboot' exploit for now retro DSi handheld onto the world called 'ULaunch' and now scene developer @Robz8 has released the world' first DSi 'CFW'. http://www.maxconsole.com/styles/default/xenforo/clear.png

Here it is, the first DSi CFW!

Video by Alex S (with SRLoader (https://gbatemp.net/threads/srloader-gui-for-flashcards-also-a-nds-app-for-dsi.472200/) installed) and Video by @Apache Thunder (http://www.maxconsole.com/members/17412/) (When RocketLauncher (https://gbatemp.net/threads/announcing-rocketlauncher-the-first-exploit-with-unlocked-arm7.476288/) was planned for a release. With WarioWare Touched (DSiWare version) installed.)


Robz8 said:

With this CFW, you can run custom DSiWare, alongside region free and 3DS-exclusive DSiWare (WarioWare Touched), on your SD card, via NAND to SD redirection! You can also run blocked flashcards (such as R4 Ultra).

Full guide (https://dsi.cfw.guide/) (from stock to HiyaCFW)

Credits


@Apache Thunder, @nocash123, StuckPixel, @shutterbug2000, and @Gericom.
@Drenn: .bmp loading code from GameYob, for custom splash screens.
me: Logo graphic, and settings screen.
WinterMute/devkitPro: For the majority of the base code like nds-bootloader which this loader uses.

FAQs
Q: Can I use a custom splash for HiyaCFW?
A: Yes you can, but only top splashes work for now. Place it at "sd:/hiya/" and name it splashtop.bmp. Make sure it's actually saved as a .bmp file, with the size of 256x192, with no color space info, and is 16-bit (A1 R5 G5 B5).​


OFFICIAL SITE: --> https://github.com/Robz8/hiyaCFW/releases
OFFICIAL GUIDE: --> https://dsi.cfw.guide/

via http://www.maxconsole.com/threads/hiyacfw-worlds-first-nintendo-dsi-cfw.46922/