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wraggster
June 1st, 2008, 10:51
News/release from Mooseat play: (http://moose-at-play.blogspot.com/)


I have put the latest build of Laser Hockey DS online tonight. This version finally has a real physics engine courtesy of Box2D. Again, it looks identical to the last two builds but this one finally plays like a real game. Next month is all about the looks...gotta shrink those paddles.

Build 0.4.0

Using Box2D for physics, still needs a lot of tweaking and bug fixing; it took almost two months but it's a huge improvement
Re-initializing memory between screen changes to avoid a memory leak
Remove remnants of old placeholder engine
Using Box2D's body rotation for the sprite rotation
Player two takes control of physics updates when ball is in his or her court, a vast improvement in responsiveness of game play for player two
Select button now exits practice and multiplayer games
You can download it by clicking this link: LHDS_2008_05_31.zip (http://www.csh.rit.edu/~ryanw/content/Laser_Hockey_DS/LHDS_2008_05_31.zip)

I am not going to provide any new screenshots as they are exactly the same.

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