wraggster
January 7th, 2019, 21:10
melonDS v0.7.3 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!
melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens
melonDS Changelog:
fix STRD_POST (fixes Just Sing - Vol 2 music)
add support for POWCNT1 (fixes Imagine - Teacher)
2D: fix fade effects to semitransp sprites and 3D layer (fixes Devil Survivor)
3D: truncate W to 24 bits before viewport transform. do not render polygons with any W=0.
attempt at fixing hiDPI under Windows
fix input config dialog crashes under Linux
add support for hotplugging joysticks
make 'savefile relocation when using savestates' disabled by default
remember whether main window is maximized
add menu for setting main window to an integer size
init save memory to 0xFF instead of 0x00
romlist.bin: index games by serial rather than CRC. updated romlist.
add support for 128K EEPROM (Pokιmon Mystery Dungeon - Explorers of Sky)
make nocashprint also work in ARM mode
GX: always latch rendering engine registers, even when not flushing
GX: fix polygon timings when polygon is rejected by culling/clipping
rewrite main emu loop to use absolute timestamps
http://melonds.kuribo64.net/
http://www.emucr.com/2019/01/melonds-v073.html
melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens
melonDS Changelog:
fix STRD_POST (fixes Just Sing - Vol 2 music)
add support for POWCNT1 (fixes Imagine - Teacher)
2D: fix fade effects to semitransp sprites and 3D layer (fixes Devil Survivor)
3D: truncate W to 24 bits before viewport transform. do not render polygons with any W=0.
attempt at fixing hiDPI under Windows
fix input config dialog crashes under Linux
add support for hotplugging joysticks
make 'savefile relocation when using savestates' disabled by default
remember whether main window is maximized
add menu for setting main window to an integer size
init save memory to 0xFF instead of 0x00
romlist.bin: index games by serial rather than CRC. updated romlist.
add support for 128K EEPROM (Pokιmon Mystery Dungeon - Explorers of Sky)
make nocashprint also work in ARM mode
GX: always latch rendering engine registers, even when not flushing
GX: fix polygon timings when polygon is rejected by culling/clipping
rewrite main emu loop to use absolute timestamps
http://melonds.kuribo64.net/
http://www.emucr.com/2019/01/melonds-v073.html