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View Full Version : RetroArch 1.8.5 released



wraggster
April 1st, 2020, 11:58
If you’ve ever dabbled in emulation, you’ve probably heard of RetroArch (https://retroarch.com/index.php) at least once as it’s a front-end that allows you to manage & run dozens of emulators and game engines using so-called cores. Other than simply being a convenient way to play games from multiple retro systems, it also comes with a whole slew of features including support for screen filters, a runahead feature to reduce input latency, a common UI for all cores, the ability to create game playlists and many more. However, its high popularity is probably a result of its availability on many hacked consoles such as the PSVita, Switch, PlayStation 3, PlayStation 4 (currently unofficial), Wii (U), 3DS not to mention support for Windows , macOS and Linux!
Now, RetroArch 1.8.5 has been released (https://www.libretro.com/index.php/retroarch-1-8-5-released/) and this relatively minor update brings along:


The default menu driver (i.e. user interface) has been changed to Ozone from XMB which provides a Switch-esque UIRetroArch 1.8.5 running on Windows 7 with the brand-new ‘Nord’ theme. This release is slim on RA-wide features but it comes with a good deal of core updates which will be described in a later report!



Lakka, a Linux distribution built primarily to run RetroArch, will still ship with XMB as default


Ozone has received some improvements including:

Elements are now scaled as per DPI
It’s now possible to configure scaling manually
Widgets/Notifications are now scaled appropriately
Two new themes, namely Nord & Gruvbox Dark have been added
Some minor quality-of-life (QoL) changes have been performed


Various new cores have been added and some were updated especially on older consoles; [B]these will be detailed in an upcoming cores progress report. Among these, we find:

The addition of P-UAE to the PSVita port (http://wololo.net/2020/03/19/switch-psvita-releases-atmosphere-0-10-5-with-layeredfs-improvements-staybright-for-the-vita-which-disables-screen-auto-dimming-buts-keeps-suspend-together-with-retroarch-core-updates-for-both/)
The addition of ECWolf to the 3DS and PSVita ports
A re-based melonDS core for the Nintendo Switch (http://wololo.net/2020/03/19/switch-psvita-releases-atmosphere-0-10-5-with-layeredfs-improvements-staybright-for-the-vita-which-disables-screen-auto-dimming-buts-keeps-suspend-together-with-retroarch-core-updates-for-both/) which includes a JIT thus providing greatly improved performance
Some more information on cores can be elicited from the February 5 (https://www.libretro.com/index.php/libretro-cores-progress-report-february-5-2020-big-updates-for-n64-dreamcast-and-psx-emulator-cores/) & February 29 (https://www.libretro.com/index.php/libretro-cores-progress-report-february-29-2020/) Cores Progress Reports which have been published between RetroArch 1.8.4 and 1.8.5’s release.


You may grab RetroArch 1.8.5 from this link (https://retroarch.com/?page=platforms) by selecting the platform of your choice. You may support RetroArch’s development on Patreon (https://www.patreon.com/libretro) or GitHub (https://github.com/sponsors/libretro).


http://wololo.net/2020/03/23/emulation-news-retroarch-1-8-5-released-changing-the-default-ui-to-ozone-switch-esque-the-addition-of-p-uae-ecwolf-cores-for-the-psvita-more/